tag:blogger.com,1999:blog-20727001418809109722024-02-20T18:34:02.364-08:00Saints Row: The Third - PlaythroughThis is my per play session playthrough experience with the video game Saints Row: The Third. I gather it will be a completely insane experience. I knew nothing of Saints Row 1 or 2 when I played this... <a href="http://sr3play.blogspot.com/2012/01/saints-go-experience-1.html">Go back to the beginning!</a>Unknownnoreply@blogger.comBlogger18125tag:blogger.com,1999:blog-2072700141880910972.post-56948086473691541942012-03-16T18:59:00.001-07:002012-03-16T19:00:02.856-07:00This is the End (Experience 17)<div style="margin-bottom: 0in; text-align: center;"><b>DO NOT READ THIS POST IF YOU ARE TRYING TO AVOID SPOILERS.</b></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in; text-align: center;">>> <a href="http://sr3play.blogspot.com/2012/01/saints-go-experience-1.html" target="_blank">Go back to the start.</a> <<</div><div style="margin-bottom: 0in;"><br />
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<div style="margin-bottom: 0in;">The final mission of Saints Row: The Third pits you against a very angry city full of STAG and Luchadores battles. You have to survive three extremely hostile battles. At this point in the game I was essentially invincible due to upgrades and had no actually problems making it through the battles. Without the upgrades these battles would be fairly difficult I imagine. After the third battle you are given the choice of chasing down Killbane or saving Shaundi and Viola from certain death. I opted for the homies-come-first option and saved Shaundi and Viola.</div><div style="margin-bottom: 0in;"><br />
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<tr><td class="tr-caption" style="text-align: center;">Smite!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSKjf6vMpKeQXf7QkUOHIk9a23DE8nPpKbNhyphenhyphenpEXXhgtlMpHI_4Gcr_12HXfVEN9JBXxEMGR7wvAZUxR1RuYbY9BRuJY-jgPNTrJDWc6Wocjf2akqNxpcnzpLwWGRABVItQe6emCAb0Y4/s1600/sr3_grenade.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSKjf6vMpKeQXf7QkUOHIk9a23DE8nPpKbNhyphenhyphenpEXXhgtlMpHI_4Gcr_12HXfVEN9JBXxEMGR7wvAZUxR1RuYbY9BRuJY-jgPNTrJDWc6Wocjf2akqNxpcnzpLwWGRABVItQe6emCAb0Y4/s1600/sr3_grenade.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Grenade leap-toss into a mess of enemies goes boom!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil-aRIg7NvaYhLRQpd0bZdqiAfIx8u5SwrrS1jobbKSab-1dqC16p0t6uwZVocNE49S8QtO3TSdafz7On0ysEVHAyP5iZKUsMfO_FmQY1jZxmlp8S5Ygk7dpSIkpLiOSBce1YdCjkiKMg/s1600/sr3_shaundi.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil-aRIg7NvaYhLRQpd0bZdqiAfIx8u5SwrrS1jobbKSab-1dqC16p0t6uwZVocNE49S8QtO3TSdafz7On0ysEVHAyP5iZKUsMfO_FmQY1jZxmlp8S5Ygk7dpSIkpLiOSBce1YdCjkiKMg/s1600/sr3_shaundi.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Explosive shells from the pistol lead to Shaundi's demise. Whoops.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwvXqo2c8uzeiqhAVOsde9mvKXtlWOTWhwbkdDWYghgT-s6fgDBqv8pxyvSmjSDpeLHCVexIrCwFkUbNp0w0a-ROHK2VHVBH2roP48VFGIUsyxF_rzjHpv0y7WVg0SYFiPpGy9a5h-zCY/s1600/sr3_theend_blah.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwvXqo2c8uzeiqhAVOsde9mvKXtlWOTWhwbkdDWYghgT-s6fgDBqv8pxyvSmjSDpeLHCVexIrCwFkUbNp0w0a-ROHK2VHVBH2roP48VFGIUsyxF_rzjHpv0y7WVg0SYFiPpGy9a5h-zCY/s1600/sr3_theend_blah.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">... and play through the better ending.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Unfortunately the choice to save Shaundi and Viola resulted in a lackluster conclusion and extremely lame post “mission” that finds you leading the Saints to battle Killbane on Mars. It is revealed that you are actually on a movie set (this was obvious to me as they had mentioned the movie a few missions ago – that is a time measurement right?). This was the happy “cheese” ending.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUAISMj5D2HyjibTtRsZQ-1dWO1pBf3Sb9YHr8-pC-rocKUJGqilEV2YQCyCWG77qsazlI19Daq8vICsD2_dg3BDt5lkMS0Lgi_IP79fM3iNHub4CamxFzDPA6jbA131pi7JG82ENx0_0/s1600/sr3_saints_in_space.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUAISMj5D2HyjibTtRsZQ-1dWO1pBf3Sb9YHr8-pC-rocKUJGqilEV2YQCyCWG77qsazlI19Daq8vICsD2_dg3BDt5lkMS0Lgi_IP79fM3iNHub4CamxFzDPA6jbA131pi7JG82ENx0_0/s1600/sr3_saints_in_space.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Why me?</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">A great design choice was made allowing the player go through the alternate ending as the next mission in the game. It was definitely worth checking out both endings. By choosing to go after Killbane you have to brawl with the STAG and protect Saint-Wrestler man for a bit. After STAG loses 8 troops you are driven to the airport and have free reign to blast rockets at tons of STAG and Luchadores vehicles along the way. This sequence was a whole lot of fun. Chasing down and actually hitting the plane required some skill (the hitting of the plane that is). I failed to remember that I could lock onto things so I was just firing from the hip and trying to lead. I ended up failing the mission and repeated it. Again I totally forgot about seeking missiles and managed to stop the plane by leading my shots.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRM0Dm84uQLyzFSgr_OxbA5y22h67Dj_rVObAzOoFdOHOwvQrzvSXkCaUe2K1e4wSip7bYPeWfXfWkYu1WDbaGFw8jNgFW09yGxOWhXdtpVFUflGXD9waweFspuhzKPAdpmmJonqC-cXw/s1600/sr3_lucha_high_flyer.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRM0Dm84uQLyzFSgr_OxbA5y22h67Dj_rVObAzOoFdOHOwvQrzvSXkCaUe2K1e4wSip7bYPeWfXfWkYu1WDbaGFw8jNgFW09yGxOWhXdtpVFUflGXD9waweFspuhzKPAdpmmJonqC-cXw/s1600/sr3_lucha_high_flyer.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Check out that flying Luchador! Lucha libre senior!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnCXSVbluNUfisJJ8GkZkkXweRYvPTrpQ2HAYRTdvlZTlj5K8KOaVozf517F4J_ao0WN-mOOPAR4z17wik7Fs3xZu4gDnvWCS_MjvXDQbLbszaN6U0jezIz5T1YYqSUjaUG_X3JikfmWI/s1600/sr3_killbane.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnCXSVbluNUfisJJ8GkZkkXweRYvPTrpQ2HAYRTdvlZTlj5K8KOaVozf517F4J_ao0WN-mOOPAR4z17wik7Fs3xZu4gDnvWCS_MjvXDQbLbszaN6U0jezIz5T1YYqSUjaUG_X3JikfmWI/s1600/sr3_killbane.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Just before the not-exactly-epic showdown.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">After a short quick-time-event sequence Killbane was down for the count! Cyrus from STAG appeared in a cutscene and called in the Daedalus. This was awesome. The Daedalus reigned down hellfire across the city. Everywhere the ground was shaking and explosions were going off. I grabbed some Saints and drove to a helicopter to take down the sky-fortress.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJV8J6GZ67NL6td74_hzVA11jjXyEhQXF6vyaya2ldzJMmuEntwcwHKKQ_HGyrLKToXBeM2u3Cpee4lTG0PX82uXw3blq8ju-erixGyAvKIpNwmTD535WwOOtJlfZW4npvMctINInQ_5c/s1600/sr3_deadbane.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJV8J6GZ67NL6td74_hzVA11jjXyEhQXF6vyaya2ldzJMmuEntwcwHKKQ_HGyrLKToXBeM2u3Cpee4lTG0PX82uXw3blq8ju-erixGyAvKIpNwmTD535WwOOtJlfZW4npvMctINInQ_5c/s1600/sr3_deadbane.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deadbane.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOxmgiUDcQHHu4jtMrLWl04sY5cyuDqdx1ux5us4Q803dfIgQ_QYy8GPLW3IVbLR2lmTWspVn5XujTydsDyM3xfu1YyTldX9rrs99a8bCcCxlPT4djkwLGAevNptfsmNbGSPEjyEX4brg/s1600/sr3_Daedalus2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOxmgiUDcQHHu4jtMrLWl04sY5cyuDqdx1ux5us4Q803dfIgQ_QYy8GPLW3IVbLR2lmTWspVn5XujTydsDyM3xfu1YyTldX9rrs99a8bCcCxlPT4djkwLGAevNptfsmNbGSPEjyEX4brg/s1600/sr3_Daedalus2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The floating fortress: Daedalus. Too bad the Saints decided to destroy it...</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Taking down the Daedalus was not really a big deal... but wait... is that a crack in the Daedalus that I just fell through? I fell from the Daedalus and had to restart from a checkpoint. It was embarrassing and a bit of a let down for an otherwise very memorable experience. The final battle with Cyrus' plane was nothing too exciting. I was hoping for a bit more, but the overall mission experience was definitely good. The conclusion of the game left me confused. The Saints declared the city as a new city-state and Pierce would be the new mayor except... wait what happened to Burt Reynolds as mayor? Zombie him back into the office!</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3emZEIEr9UWbWZm82QY_TCnGXDGjjuPr2uYcmgccKdFAww-zJ2WIp6jG69UmWjqZtz3k0CTPscZRoaVRz9UdLOMgMlP6S9j1TXBKHgwcepDamelsnLdLnhSmpYYgEk7Uie8SqAzpYJRc/s1600/sr3_theend.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3emZEIEr9UWbWZm82QY_TCnGXDGjjuPr2uYcmgccKdFAww-zJ2WIp6jG69UmWjqZtz3k0CTPscZRoaVRz9UdLOMgMlP6S9j1TXBKHgwcepDamelsnLdLnhSmpYYgEk7Uie8SqAzpYJRc/s1600/sr3_theend.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Well spoken!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Saints Row: The Third – Fun.</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-26314412370586092942012-03-15T19:21:00.000-07:002012-03-15T19:21:41.962-07:00Murderbrawl XXXI (Experience 16)<div style="margin-bottom: 0in;">To mess up Murderbrawl 31 (Wrestlemania!?) effectively all the talent needed to be removed from the picture. Using the remote control weapon introduced earlier, causing the early demise of the wrestlers was no problem at all. While not an overly exciting mission it was fun just because it was a much slower paced mission than others. There was a lot less firing of guns (really none) and a lot more pure driving, albeit limited. It was a basic mission that just inched the story forward. The game could have benefited a lot from more missions like this that play an important role in the narrative and cutting down on the rushed story telling.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaYc8wmFVwb7z6uvM78nJ0meTicLWzBuvMSjbnQQx9Im9yXLHp8fe4YacSc902wcVxZCLbry6kqtrjVbkIyRSF2vn-YIw4M2KydqEWifo4-k-KzD0IwITAYOT6lT1NfkwTZ_N0sw6kadk/s1600/sr3_specter.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaYc8wmFVwb7z6uvM78nJ0meTicLWzBuvMSjbnQQx9Im9yXLHp8fe4YacSc902wcVxZCLbry6kqtrjVbkIyRSF2vn-YIw4M2KydqEWifo4-k-KzD0IwITAYOT6lT1NfkwTZ_N0sw6kadk/s1600/sr3_specter.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">And now for something completely different: This vehicle is nowhere near as fun as it should be.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Up next STAG was back in the picture causing the Saints to panic. Some plane was coming in that needed to be taken out. Naturally this was best handled by leaping from one plane to another at thousands of feet in the air. While cinematic and laughable … I was about to make a point about believability. What a foolish thought while writing about this game. Anyway the mission was fine until a section where you board a tank and fall from the sky while firing at enemies all around. I was not clear if I needed to lead with my shots but nothing seemed to work. I tried leading and not leading my shots... I kind of just gave up and let the mission progress without me taking out the enemies firing at me. The tank was on fire and I figured I was going to fail just as the transition out of the tank took place. I ended up in another tank and crashed into the ground. Green gas filled the area as canisters from the plane smashed into the ground around my tank. This caused the populace of a neighborhood to literally become zombies. While normally I think zombies in games are fine and they are nothing to be excited about... in Saints Row it was awesome. The zombies are vicious and a welcome change of pace from pure gun firing enemies (the oafs being the exception previously). The zombies even remained outside of the missions in this playthrough session.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgknTMw3XLGjV0dkcc2TDNbdqWPRw0moGMYBQhScYcndtZHct29XvqiqIgxbaSwFtdT1zS9o69DHRKmfCSII6lTtmTgRMkVCCPt32TiwhjkDzvjDN-tmc2v0Q3O-bWUw4u60QgYJze9wiI/s1600/sr3_leap.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgknTMw3XLGjV0dkcc2TDNbdqWPRw0moGMYBQhScYcndtZHct29XvqiqIgxbaSwFtdT1zS9o69DHRKmfCSII6lTtmTgRMkVCCPt32TiwhjkDzvjDN-tmc2v0Q3O-bWUw4u60QgYJze9wiI/s1600/sr3_leap.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I wish my glasses would stay on my face after leaping from a plane.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV3hOB7uK9Yqt5DcF-i-kKA_3aCRrvGTYJPmYkRXPEi65kLzAgjZl605XP_Wj4pArOOfAU3YN1Kz6zRklzGcc7O1ADQ790m857iwLQKwRI18bw0ZSpdQP9AL9UeGw7uj5ohkWTn44tcrM/s1600/sr3_tank_fall.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV3hOB7uK9Yqt5DcF-i-kKA_3aCRrvGTYJPmYkRXPEi65kLzAgjZl605XP_Wj4pArOOfAU3YN1Kz6zRklzGcc7O1ADQ790m857iwLQKwRI18bw0ZSpdQP9AL9UeGw7uj5ohkWTn44tcrM/s1600/sr3_tank_fall.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Using a falling tank to take out infantry: not exactly my cup of tea.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">I needed a vehicle to take me to visit the mayor for my next mission. I went to the list of vehicles that my gang could deliver and figured I should try out something called the ASP. Little did I realize was the ASP was... an Atari like tank with blocks for shells... effective but a bit on the slow side.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWl-jvnE7vf6BiR0ZhYf1nFKZBd7zXiQ3ckcZ9NF_svK3EN0IvHHArW1emaKw63BPeByjrQ47IKNhHlDsRhnU9Kq8Yq1kmFRzoC7MHn-j1m6mTkgA2dhbE4VEYxiG5qTtOdg3HZq6WccA/s1600/sr3_asp.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWl-jvnE7vf6BiR0ZhYf1nFKZBd7zXiQ3ckcZ9NF_svK3EN0IvHHArW1emaKw63BPeByjrQ47IKNhHlDsRhnU9Kq8Yq1kmFRzoC7MHn-j1m6mTkgA2dhbE4VEYxiG5qTtOdg3HZq6WccA/s1600/sr3_asp.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Block you too!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk4BSDCD2uqfhGlYq6mX4ow_NpdigfqeCApHBtqm69mijESOzm-e_xdqb7YGrZ7JglUb8CUkLtVvNQb6-L12FtDxef6iaCAmA1UyYEB6pP_fm7-kQNd11IuYlQ6ZjqYzOp4-ZYHrOpZhQ/s1600/sr3_mayor.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk4BSDCD2uqfhGlYq6mX4ow_NpdigfqeCApHBtqm69mijESOzm-e_xdqb7YGrZ7JglUb8CUkLtVvNQb6-L12FtDxef6iaCAmA1UyYEB6pP_fm7-kQNd11IuYlQ6ZjqYzOp4-ZYHrOpZhQ/s1600/sr3_mayor.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Just what the game needed: Zombies.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Zombie cleanup! After meeting the mayor, Burt Reynolds, the zombie cleanup was a priority due to his promise to support the Saints. The zombie mission was a great aside that played just as well as other zombie games. Things were hectic and just a bit out of control. The best part was the fact that I had some Saints tag along and somehow one was able to get a car into the zombie neighborhood. This was an impressive feat because all of the bridges had been raised to not allow the zombies to leave (and no cars were intended to get into the area). Tearing around in a vehicle was a lot less difficult and a lot more fun (and humorous... drive-bys on zombies made me snicker).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd8KOs2w9Z55pOUVoFvODACF8esr-o1MKv5R3Yk4I1p1kYktTvQEIEFD23sRTOj8A3cPWY4gk4ulCz2ZJOeLussVY_y_r4JS6vef8rO1jW3zlE88hmmZFNoSeKGe4zPT8zYDBlxgfCAFM/s1600/sr3_zombies_car.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd8KOs2w9Z55pOUVoFvODACF8esr-o1MKv5R3Yk4I1p1kYktTvQEIEFD23sRTOj8A3cPWY4gk4ulCz2ZJOeLussVY_y_r4JS6vef8rO1jW3zlE88hmmZFNoSeKGe4zPT8zYDBlxgfCAFM/s1600/sr3_zombies_car.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cars vs. Zombies (new video game title)</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPDGMXX9H8BABoTgvwTjx156HzrfwL9-J81PUojGw5o-_ke4iSXqHewRSzeS3lD1OSFGf5Uw0mO4pdNwjApOh6QXRRRfNB15CDOfDhd2qDMn5x1uckVYT0BhwqH4V6_haDLMtGhLOZozw/s1600/sr3_zombie_defense.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPDGMXX9H8BABoTgvwTjx156HzrfwL9-J81PUojGw5o-_ke4iSXqHewRSzeS3lD1OSFGf5Uw0mO4pdNwjApOh6QXRRRfNB15CDOfDhd2qDMn5x1uckVYT0BhwqH4V6_haDLMtGhLOZozw/s1600/sr3_zombie_defense.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Like Left 4 Dead, the supply of zombies is unlimited.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXw2wxkl7EGJ5eHdY2lbM2auwQ-l9p7VOilU6hS-MG_cTqg97Lgn8ZAiloQa8txkaqGjvbQKH7PnoVlLgJQqkVkNF_qtsxo7N1B49eZ3N5G2ZWdwHZ4YBdqocwS2XfZLz_fsP4nC-vfbw/s1600/sr3_zombies.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXw2wxkl7EGJ5eHdY2lbM2auwQ-l9p7VOilU6hS-MG_cTqg97Lgn8ZAiloQa8txkaqGjvbQKH7PnoVlLgJQqkVkNF_qtsxo7N1B49eZ3N5G2ZWdwHZ4YBdqocwS2XfZLz_fsP4nC-vfbw/s1600/sr3_zombies.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cyrus was surrounded but not defeated... too bad he avoided becoming a zombie leader of some crazy zombie STAG.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Before the big Murderbrawl 31 event there was one more task at hand. Wrestler/Saint needed some mask back to make an appearance at Murderbrawl so we had to trash a casino and go into an already open vault (open because...??). This mission was just a sequence of fights and did not inspire a lot honestly... unlike Murderbrawl itself.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIHVvzFuo6WUsKbBvBt1zS9lkhXftkGOWuXGs3_hQghH6dmSf0OOm99f6pCru5k7vk3-W5Hug6dBeTaEKdKPh116B9Tf1NHNESsLrgmTPfudI53jByqs7YfqwSkow-tUs8ufa3ftfBap0/s1600/sr3_casino.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIHVvzFuo6WUsKbBvBt1zS9lkhXftkGOWuXGs3_hQghH6dmSf0OOm99f6pCru5k7vk3-W5Hug6dBeTaEKdKPh116B9Tf1NHNESsLrgmTPfudI53jByqs7YfqwSkow-tUs8ufa3ftfBap0/s1600/sr3_casino.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">"Tell me where the next mission is so I can be done with this one!!"</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Murderbrawl is definitely a mission worth experiencing. Like the end to the Deckers' storyline this one was big deal. Instead of a large over the top mission with lots of locations and activities you play out a ridiculous wrestling match against Killbane. The scripted events were well done and the mission was enjoyable. My only complaint would be that Murderbrawl should have an audience of thousands not hundreds as shown in the background of the match.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOvHX0pGlSaOnXmF5ZgkAlPKxI745ILYV_KPoltQvcpYhN46OLeyxth3X4lD7KfsWoJdslAaS4sxnwIEXdjxNEvCxjSyYtE9Mhe0a-K9ZN6Jip0zVGDwy5uQt02b3_orXImToytgA_T34/s1600/sr3_prematch.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOvHX0pGlSaOnXmF5ZgkAlPKxI745ILYV_KPoltQvcpYhN46OLeyxth3X4lD7KfsWoJdslAaS4sxnwIEXdjxNEvCxjSyYtE9Mhe0a-K9ZN6Jip0zVGDwy5uQt02b3_orXImToytgA_T34/s1600/sr3_prematch.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">My character definitely does not inspire a lot of fear...</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnhP_7SynpeIGuJh5COY0gu5D370LSRKpOlUPTEgAtM4SLVcDsM0k1Sik2soBOvHQ4LqDfFU9RGGC6hwtRbGdscNRIoPfeoH2vadqRmpC3dD4k1l3kkM029LYrtfUaD_hr1Jdc_9aRQr0/s1600/sr3_killbane_faceoff.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnhP_7SynpeIGuJh5COY0gu5D370LSRKpOlUPTEgAtM4SLVcDsM0k1Sik2soBOvHQ4LqDfFU9RGGC6hwtRbGdscNRIoPfeoH2vadqRmpC3dD4k1l3kkM029LYrtfUaD_hr1Jdc_9aRQr0/s1600/sr3_killbane_faceoff.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The little guy is voiced by Hulk Hogan and gets stomped out of the match by jobbers.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEgCJMnA9v6ACezQxXdYFqfrUlgZJQGYnHtxxg3R5zISak2UB_gItQYEIbk00VUPPipURnISkrYMAq0_m6tZE-IsfWqn-oJVEd2wF6s3nYHfxBn8eCN-XR_gcQKxiNA8p3VzjYpCirRu8/s1600/sr3_killbane_punch.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEgCJMnA9v6ACezQxXdYFqfrUlgZJQGYnHtxxg3R5zISak2UB_gItQYEIbk00VUPPipURnISkrYMAq0_m6tZE-IsfWqn-oJVEd2wF6s3nYHfxBn8eCN-XR_gcQKxiNA8p3VzjYpCirRu8/s1600/sr3_killbane_punch.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The match plays out as a reasonably simple/fun sequence (the quick time events are very acceptable in this form).</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS9YUwL1RH6Jdj8f8zUYVuEw-RcT4BdwoKmyx6ebgytXm7KXSLqcFGGk7EvRKCQhhaClKLnN60HU_OQmcHlxIQ0ZlZKfPkSqVxFGAws5TcUe4fI_PgqJFblY0IlvwXRMdBQ9Y7xPYXsUs/s1600/sr3_killbane_headlock.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS9YUwL1RH6Jdj8f8zUYVuEw-RcT4BdwoKmyx6ebgytXm7KXSLqcFGGk7EvRKCQhhaClKLnN60HU_OQmcHlxIQ0ZlZKfPkSqVxFGAws5TcUe4fI_PgqJFblY0IlvwXRMdBQ9Y7xPYXsUs/s1600/sr3_killbane_headlock.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Victory! (what match ends with a headlock??)</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-53540648352618973402012-03-14T20:46:00.000-07:002012-03-14T20:46:16.635-07:00Hit the Deck(er)! (Experience 15)<div style="margin-bottom: 0in;">Before taking on the Tronnies (apparently they are called the Deckers) through some super computer matrix thing... Kenzie needed the routers in the nuclear facility taken out. This mission was fairly bland. But along the way I lost my catpack. I am not sure if this was a glitch or intentional after using a parachute. After jumping into the facility and parachuting down my catpack must have fallen off! Sadness. Emoness. This was a prime example of a mission that was not well thought out. It also concluded out of nowhere and did not make a lot of sense. After destroying the routers my character was left standing in a hail of gunfire and no clear route to escape the facility. Instead of forcing me to say... move my character out of harms way, the mission immediately concluded and showered me with rewards. Not exactly a logical conclusion to my being present in the belly of the Deckers' fortress.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinohxR5k5C8OGgNUPU7h4SMepWfckkN5z5qke3X7NBFfxfjx58gNXv_eJlQEvfoHeX-JJAf0BhlsePBk9R8OBbjfLxrZZ9BlB3zgejES3pAvv7PuL7DlaJH64bDacdtoY2o3xWHrWmQXM/s1600/sr3_lost_catpack.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinohxR5k5C8OGgNUPU7h4SMepWfckkN5z5qke3X7NBFfxfjx58gNXv_eJlQEvfoHeX-JJAf0BhlsePBk9R8OBbjfLxrZZ9BlB3zgejES3pAvv7PuL7DlaJH64bDacdtoY2o3xWHrWmQXM/s1600/sr3_lost_catpack.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The drop that made me lose my catpack.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Up next was the enter-the-matrix-and-take-out-the-Deckers-leader mission. This mission was a lot of fun and quite unique due to a number of entertaining homages to other games and media. While the art referenced Tron (of course) a variety of old games were on the list to be parodied or hinted at. There was even a sequence to bring back the memories of old text based adventure games. Your character enters as a toilet due to technical difficulties and upgrades to a low polygon blow-up doll before finally becoming a slightly higher poly character. They also throw in some fun items like a crash screen and negative effects to mess up combat (such as built-in lag and reversed controls). The final battle reminded me of Shadow of the Colossus a bit (but nowhere nearly as incredible). This is definitely one mission worth experiencing simply for the variety of references and activities you take part in.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIUB15HHttNlevfgSAlY4YYJtZmJnaaAjtVvEkTgzk5H_8f3_IreiPNqEtVdVpwesyqpCcZYo3KvtuVurtH0W-B1f1WTWc-WYAiM9GGGUQZVjPZyqpefnOWEwDPNXmZ3OK-YyYgSWHaM/s1600/sr3_tron.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIUB15HHttNlevfgSAlY4YYJtZmJnaaAjtVvEkTgzk5H_8f3_IreiPNqEtVdVpwesyqpCcZYo3KvtuVurtH0W-B1f1WTWc-WYAiM9GGGUQZVjPZyqpefnOWEwDPNXmZ3OK-YyYgSWHaM/s1600/sr3_tron.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">You are a toilet. What other game has you play as a toilet with a gun?</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWNvMMS7Gnec9ALFSZeBxdjxhCJRAf4tAKWtVuEIYhW5UHXFZN5_-hmM0-gySBXSCxzHF4ldImrYtFXHq6GpEeTHvuuBFvfr_CVMmOTVaIh3L-rBZoZiWqeRQ38ge8BwzSzLOYxFhRVTo/s1600/sr3_kill_the_unicorn.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWNvMMS7Gnec9ALFSZeBxdjxhCJRAf4tAKWtVuEIYhW5UHXFZN5_-hmM0-gySBXSCxzHF4ldImrYtFXHq6GpEeTHvuuBFvfr_CVMmOTVaIh3L-rBZoZiWqeRQ38ge8BwzSzLOYxFhRVTo/s1600/sr3_kill_the_unicorn.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">KILL THE UNICORN is always the right answer.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzvqP3Wmr2TmOm1ZZVxfOLV8ajEtEn5xahyphenhyphenoOzIY0uHytAeHjU8xpOQ40v4dyrKk6RUSKh8yg5ijIhKj7YVCsqBVJgHz-tG22Y870mL6qOHG5ZeeNUzkNpV547RRWGOEtRU1KYoTV-0l4/s1600/sr3_decker_fight.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzvqP3Wmr2TmOm1ZZVxfOLV8ajEtEn5xahyphenhyphenoOzIY0uHytAeHjU8xpOQ40v4dyrKk6RUSKh8yg5ijIhKj7YVCsqBVJgHz-tG22Y870mL6qOHG5ZeeNUzkNpV547RRWGOEtRU1KYoTV-0l4/s1600/sr3_decker_fight.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Epic battle for supremacy of the Internets!</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGUu6n36N8XKciuNh8dQP80Owib_tVstBKu6M1hNBIf1eXDSdQSNj3lf5f3F_VUCArsu1iDMNG5TqqDc0r9N3zTQOodefsQ1se14bIjhil0iMdbkmlY70H-vQBFbvTfpRwFFBoQoRu3sE/s1600/sr3_decker_end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGUu6n36N8XKciuNh8dQP80Owib_tVstBKu6M1hNBIf1eXDSdQSNj3lf5f3F_VUCArsu1iDMNG5TqqDc0r9N3zTQOodefsQ1se14bIjhil0iMdbkmlY70H-vQBFbvTfpRwFFBoQoRu3sE/s1600/sr3_decker_end.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Too bad you cannot exist as this huge monster in the game's "real" world...</td></tr>
</tbody></table><div style="margin-bottom: 0in;">An outfit change was required before moving on. I finalized my outfit for the rest of my game playing experience. The Cardinal outfit with a punk attitude was absurd and fun all wrapped in one! (check out the swinging cross!)</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZQ25X6Y8Za7TPEQMYeIWRaWloGF1Cy8wyb2Jzs7-lLmXqQiXQa37gHjAHifMWArgm2xZdqedINqYupDgB7a-R0Q1OOVIrk_upLgr_LszQg2tFIudZa6jsy5IAa-4BKEQ42BXZIjpTtFI/s1600/sr3_final_outfit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZQ25X6Y8Za7TPEQMYeIWRaWloGF1Cy8wyb2Jzs7-lLmXqQiXQa37gHjAHifMWArgm2xZdqedINqYupDgB7a-R0Q1OOVIrk_upLgr_LszQg2tFIudZa6jsy5IAa-4BKEQ42BXZIjpTtFI/s1600/sr3_final_outfit.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nothing too offensive... oh wait it kind of is.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">So previously the Saints moved out of their palatial high rise downtown to set some kind of trap for STAG... In the next mission apparently all the cars around the building were rigged with explosives to knock out STAG ground forces upon their arrival. This kind of thinking seems really foolish. STAG has planes and helicopters and whatever else. As predicted the ground attack went poorly and STAG lost only some of their forces... but not their air support... and not the forces entering from the roof. The defense was reasonably fun and introduced some new item that I never used again that rained missiles from the sky. Anyway things did not end very well. The ambush was a failure in my view from the moment it was conceived. STAG had no problem replenishing their unlimited forces and kidnapped Shaundi... retrieving her would be my next mission.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyt7zscU8jV1ywKlWACiJBDiIUWia2hJPrOX1oKjr8A4mRRaHbDbQBUnwPPcQNHAQ41_cFcKo0le-xEDO9OXUIG3nOc6hoeyEaFNt2DHH7YSQ3rfsRBgfqVthWp_xTdJ0DzY6P4yBpy_0/s1600/sr3_defense.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyt7zscU8jV1ywKlWACiJBDiIUWia2hJPrOX1oKjr8A4mRRaHbDbQBUnwPPcQNHAQ41_cFcKo0le-xEDO9OXUIG3nOc6hoeyEaFNt2DHH7YSQ3rfsRBgfqVthWp_xTdJ0DzY6P4yBpy_0/s1600/sr3_defense.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">See! All the ground forces are gone! ... wait why am I still having to defend against ground forces?</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv5Bcq5S7BYHdIsyuSI_xXO96F7LPWDxDzvyqrdTbjc6dxQQg9r7jib2MKmdrBvt_HwByFkPUABSGKK8CeMSkvQ5NnGnttsY9c-AemoTUYWZp5Ja7hq5t0LSu8aqGefPNl2GCcgibGUeo/s1600/sr3_defense_2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv5Bcq5S7BYHdIsyuSI_xXO96F7LPWDxDzvyqrdTbjc6dxQQg9r7jib2MKmdrBvt_HwByFkPUABSGKK8CeMSkvQ5NnGnttsY9c-AemoTUYWZp5Ja7hq5t0LSu8aqGefPNl2GCcgibGUeo/s1600/sr3_defense_2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Seeking rockets are great as long as you don't move the cursor accidentally.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">The final mission of my play session required me to change my appearance to look like Cyrus (the guy in charge of STAG). This mission was a change of pace and a bit goofy. My character continuously gave away the fact that she was in-fact not Cyrus but instead a bumbling phony gang-banger. I took two Saints to the main STAG aircraft carrier to imprison them and then sneak around to release them along with Shaundi. This mission was the first where driving carefully was critical. I failed the mission twice before making it to an aircraft to take to the carrier. After freeing the Saints the decision was made to take out the carrier. Easy as pie, and boom one carrier cracked in half.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZNSfrBbn8kjT5Qu9_cdRZgk94AnH-Iqd5nTlUpHKFMBbdW3v1WFGl_pAfgMEcQR1tfUHkRPZ-EKjNpQWAYHVwrgrapiFwP3zch97DchHMQKfWmNemGXTGZHqWoV5U_S0h5PnhV0wyLAg/s1600/sr3_undercover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZNSfrBbn8kjT5Qu9_cdRZgk94AnH-Iqd5nTlUpHKFMBbdW3v1WFGl_pAfgMEcQR1tfUHkRPZ-EKjNpQWAYHVwrgrapiFwP3zch97DchHMQKfWmNemGXTGZHqWoV5U_S0h5PnhV0wyLAg/s1600/sr3_undercover.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hardest part of the game is the next 5 minutes.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0RnQYZZaNNYqKoBU0hjUZJiMPW8ThRL_-l43v3kXBut24EytjaEXeZgLxoAlAgxPAhdqDKkXdlAQRrStUrZUhdbNdfpk798u7hZRat2EpO3JFHfxWLbIbrnqqdiTQw9HY8YXWnEGN9Fo/s1600/sr3_cyrus.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0RnQYZZaNNYqKoBU0hjUZJiMPW8ThRL_-l43v3kXBut24EytjaEXeZgLxoAlAgxPAhdqDKkXdlAQRrStUrZUhdbNdfpk798u7hZRat2EpO3JFHfxWLbIbrnqqdiTQw9HY8YXWnEGN9Fo/s1600/sr3_cyrus.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What could go wrong? Why does Cyrus' voice come out of my character's vocal chords?</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-54630610240932907412012-03-13T20:24:00.000-07:002012-03-13T20:24:04.185-07:00When in doubt, use a tank. (Experience 14)<div style="margin-bottom: 0in;">Oh no! Killbane (main antagonist) has broadcast some Saints dancing in front of a picture of the destroyed bridge appearing to celebrate. This is a public relations nightmare! Although highly cheesy it worked as a motivation to have a mission where you have to find the secret broadcast location. Of course Killbane escaped but the mission was alright. At the last moment before Killbane's near demise, my helicopter lost control... introducing a remote control item that can take over any vehicle (I had this earlier due to my side mission completions).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSOmi1IDoEVdsBl-TQaiT-9fzMpFwl2a7tAOmSyt18IhJ6zAZlMUh9APJ0Cj1afybpFbDtb5apP5PrSdnR8bRmrPGThyphenhyphen6U7gWafMRnO5PiHl2zTLf_0L7ekaeVglo9p7u8slmQGc8czoA/s1600/sr3_leap.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSOmi1IDoEVdsBl-TQaiT-9fzMpFwl2a7tAOmSyt18IhJ6zAZlMUh9APJ0Cj1afybpFbDtb5apP5PrSdnR8bRmrPGThyphenhyphen6U7gWafMRnO5PiHl2zTLf_0L7ekaeVglo9p7u8slmQGc8czoA/s1600/sr3_leap.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I believe I can fly... (... a helicopter ... to the coordinates of the van)</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">In an attempt to crush STAG, the decision is made to move the entirety of the Saints operation out of the main building to accomplish some kind of unknown counter attack. It did not make sense in the end and the mission was some kind of protect-and-escort-but-not-really--actually-distract-by-utter-destruction mission. The strange thing was that some of the base buildings that I was supposed to attack with a VTOL refused to take damage. I had to land the plane and manually throw grenades to inflict any damage at all.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0infael_GveYQsCoQs2UwhgHtot9jIA79yhyphenhypheno8azUQ1xiln1BfmSHLi2FBvZvADPMoOTwt9Ze0mzn_rnCwCXdbwEv2dZfX_UAvzjCOeaSesR_JurCgVcXwo5JdU7rLeSIKB4af5FSRLM/s1600/sr3_vtol_2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0infael_GveYQsCoQs2UwhgHtot9jIA79yhyphenhypheno8azUQ1xiln1BfmSHLi2FBvZvADPMoOTwt9Ze0mzn_rnCwCXdbwEv2dZfX_UAvzjCOeaSesR_JurCgVcXwo5JdU7rLeSIKB4af5FSRLM/s1600/sr3_vtol_2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Crispy little critters and buildings abound!</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4Q9YrdjdwWKkUvbecsXj7gGU48cDblhVQY6I0YKLhAkpITH6c0edlsg2xi-Torrz_o-J2iHKqvQC3X2Rk4Vr7mtSK3kSlQXOjEbuVjmZqneBusFpcZiWp302f8CxmzGrgH7wOGEoG98I/s1600/sr3_vtol.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4Q9YrdjdwWKkUvbecsXj7gGU48cDblhVQY6I0YKLhAkpITH6c0edlsg2xi-Torrz_o-J2iHKqvQC3X2Rk4Vr7mtSK3kSlQXOjEbuVjmZqneBusFpcZiWp302f8CxmzGrgH7wOGEoG98I/s1600/sr3_vtol.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">As per usual my vehicle can take about four hundreds times more damage than any enemy.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Up next the nerdy FBI agent (Kinzie I believe) needed me to go steal a super computer so I could hack into the Tronnies matrix or some tech nonsense. The mission went well but I failed to follow instructions and used a tank to gently free/destroy the computer.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLaWJO2cWLzDtR0UU5gYhgODXpbLP-o50NgTH4Pu8GD_sJ7nT9n0c-4H-fKmsCEUd72yJC7iD7T-AZTIAhJ5ia_YSQyY0coLK2xzaN8tlzZOg4Dletamr12Lu7lw23IgvzKxDAzObagNk/s1600/sr3_phase.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLaWJO2cWLzDtR0UU5gYhgODXpbLP-o50NgTH4Pu8GD_sJ7nT9n0c-4H-fKmsCEUd72yJC7iD7T-AZTIAhJ5ia_YSQyY0coLK2xzaN8tlzZOg4Dletamr12Lu7lw23IgvzKxDAzObagNk/s1600/sr3_phase.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Pirate protagonist has phasing capabilities.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnFYycPzhUpLT7IWQD13hkDsVcaCxg75LtgfEtMk5wXRPqtUU7YNE_EkgjxW5jH-veA11SBlgPeK2F_6FsdHxXo8VnM0XYF2gU75AYWsHby7v3vEFQcWOFr3fQYRXIkm-w5e6xP0erEZE/s1600/sr3_failed.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnFYycPzhUpLT7IWQD13hkDsVcaCxg75LtgfEtMk5wXRPqtUU7YNE_EkgjxW5jH-veA11SBlgPeK2F_6FsdHxXo8VnM0XYF2gU75AYWsHby7v3vEFQcWOFr3fQYRXIkm-w5e6xP0erEZE/s1600/sr3_failed.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Using the tank as was highly *NOT* recommended... and resulted in my retrying from checkpoint.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Up next it was decided to kidnap the Nytblade actor (apparently from the first mission) from STAG headquarters. To sneak in, Viola and my character had to get into outfits befitting of the Nytblade theme: a cardinal and some kind of stripper nun. (if you arrived on this page from a google search for "stripper nun" my apologies... this is only a game blog) Everything went reasonably well except the escape when Viola felt the need to not enter the escape vehicle and instead take on an entire STAG battalion. She eventually figured things out... but only after I drove about half way to the Saints base and came back.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbdtJ6Xi4Rm9eMuK2Rf_6KFf3oUai_ke8ej8qIHRf2MpOG0NyPXQxpZ-B9AzSMO7wU9bYFD1Uj0nQWMbmGKzh57Wus9LWm4sZ6aapdP7p6pzr0nj_J6Fi99yPu8YZ16fNfshNwvkIYTvk/s1600/sr3_cardinal.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbdtJ6Xi4Rm9eMuK2Rf_6KFf3oUai_ke8ej8qIHRf2MpOG0NyPXQxpZ-B9AzSMO7wU9bYFD1Uj0nQWMbmGKzh57Wus9LWm4sZ6aapdP7p6pzr0nj_J6Fi99yPu8YZ16fNfshNwvkIYTvk/s1600/sr3_cardinal.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Very comic book like... </td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF1E2NL4IbKcKZ1MmcogTzzI4Lv0P6bo9K5ZTVMzUuCEsQ0MVKXFgDVML1Q8nNO3tv7UVjrC2dp2H2sdeeDsqkyV3PPkanLb4skVfdEfuWwWwc-iYGEZNfLZWpo7mLApCeV44ksPRox88/s1600/sr3_escape.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF1E2NL4IbKcKZ1MmcogTzzI4Lv0P6bo9K5ZTVMzUuCEsQ0MVKXFgDVML1Q8nNO3tv7UVjrC2dp2H2sdeeDsqkyV3PPkanLb4skVfdEfuWwWwc-iYGEZNfLZWpo7mLApCeV44ksPRox88/s640/sr3_escape.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">All those red dots on the radar and flames engulfing the screen can only make my escape that much more entertaining!</td></tr>
</tbody></table><div style="margin-bottom: 0in;">There is a general problem with the way missions are concluded. There is some exposure to the plot through cutscenes before and during missions but some missions end and cut right to the rewards screens without a moment to take in the weight of what had just transpired. Many instances feel as though they were rushed and no attention to actual storytelling was given. Even a few moments of the camera panning around the situation or a few additional lines could have added a lot more depth. I am not implying that Saints Row is some kind of masterpiece of writing but the plot deserved a bit more time/development than it is given.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">All dark and emo with a cat pack that looks like my actual cat.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIqmFiwXGEL3sBsX3tyAvbRvMo_z0ScX5Ttpoy9cXVAEMRxE-AkU8keYb37Nucw84u0tD1PaqlzjEWyEupD9yDC1a1GeNDwYFY_rQIOtUbxABQ6JHWrIA-947WUs5BjZXrnBw01yQcoPw/s1600/sr3_catpack.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIqmFiwXGEL3sBsX3tyAvbRvMo_z0ScX5Ttpoy9cXVAEMRxE-AkU8keYb37Nucw84u0tD1PaqlzjEWyEupD9yDC1a1GeNDwYFY_rQIOtUbxABQ6JHWrIA-947WUs5BjZXrnBw01yQcoPw/s1600/sr3_catpack.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I guess this is less emo and more thief.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-40819786494988525942012-03-10T14:22:00.001-08:002012-03-10T14:23:28.936-08:00Kill Zimos Please (Experience 13)<div style="margin-bottom: 0in;">This play session I started with a mission for Zimos that was about the most offensive thing I have seen thus far in the game. To put it nicely you free some “indentured servants” for Zimos. The mission begins with Zimos being a stereotypical pimp and your character ending up nude running around a brothel. ...really classy stuff. After blasting out of the building I wound up on a boat freeing people from cargo containers and fending off the Rescorts.</div><div style="margin-bottom: 0in;"> </div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVJ5xu1TJ8fkMm1uzvB8lIeBX8OyfLan7mXKxPn_d3HlqwXcP3sRbxUn65E3hO-WBakf2aAhyphenhyphentSUspNKEKFP9TN0Ycp_er0kwKk-ijhTBd8LwlV-S1lCqPBpi2mDLNwavb4w6G9mRqB_s/s1600/sr3_calledge.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVJ5xu1TJ8fkMm1uzvB8lIeBX8OyfLan7mXKxPn_d3HlqwXcP3sRbxUn65E3hO-WBakf2aAhyphenhyphentSUspNKEKFP9TN0Ycp_er0kwKk-ijhTBd8LwlV-S1lCqPBpi2mDLNwavb4w6G9mRqB_s/s1600/sr3_calledge.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Boat Defense - Great summer internship for any college student!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">An outfit change was necessary...to clean off the gross of the Zimos mission. The Saint-Pirate seems alright.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4xa_ycn7iYlI-kUkgGJXHagXOMxJKfR2pcE8vWUzkV131Pu4TtJuhgPUbjspcEo5YJheffTNfyxplsZnDtdZ6CIdF1tjvlZaG76wEc6dDehCIw5wNwNItMOFM1F9xxsT4VIY2EB4Dk0c/s1600/sr3_pirate.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4xa_ycn7iYlI-kUkgGJXHagXOMxJKfR2pcE8vWUzkV131Pu4TtJuhgPUbjspcEo5YJheffTNfyxplsZnDtdZ6CIdF1tjvlZaG76wEc6dDehCIw5wNwNItMOFM1F9xxsT4VIY2EB4Dk0c/s1600/sr3_pirate.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Needs a parrot. (that speaks zombie)</td></tr>
</tbody></table><div style="margin-bottom: 0in;">The next (ten thousand times less offensive) mission involved Oaf man and my character meeting one of the main antagonists recently turned informant. With hints of a military presence coming from numerous new reports it was no surprise that a massive military onslaught interrupted the meeting and played into the mission at hand. The escape from the STAG military forces was entertaining enough. This was a drastic change of pace and resulted in some changes I was not exactly expecting (the police cars are now driven by STAG forces for example).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTpbjAXt5vv7ugOwNbxW2E6LSi5RLM7vP9mJFk5iQQgUaSD8eTDtQCeZdlNUdS8luWhyR6z8LrQTMDmSrx9wrY_kpfI5A7j8G0sFv1IflXIGoK7dEjgDmcaGvEm_W2ri8TDcaLRyMwlzI/s1600/sr3_viola.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTpbjAXt5vv7ugOwNbxW2E6LSi5RLM7vP9mJFk5iQQgUaSD8eTDtQCeZdlNUdS8luWhyR6z8LrQTMDmSrx9wrY_kpfI5A7j8G0sFv1IflXIGoK7dEjgDmcaGvEm_W2ri8TDcaLRyMwlzI/s1600/sr3_viola.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Looks like a usual visit to a park in Eugene Oregon.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOK4AiRgpn4JGyfNUiOaIOvCf2TBHsJtJxt_i5Pk8EADXKG3O0GQDeVf-GCqbFK0XVmwklXRym5bbYVlnHy4HoFVYWsuaeA7EhoDbMpvMYupcPzBs52W-HoFJr6MiWyZHPLRuH1FQWxAA/s1600/sr3_vtol.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOK4AiRgpn4JGyfNUiOaIOvCf2TBHsJtJxt_i5Pk8EADXKG3O0GQDeVf-GCqbFK0XVmwklXRym5bbYVlnHy4HoFVYWsuaeA7EhoDbMpvMYupcPzBs52W-HoFJr6MiWyZHPLRuH1FQWxAA/s1600/sr3_vtol.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Taking a jet down with a pistol is easier than one might imagine.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Hopefully the missions/story follow the second type as I am not sure I would tolerate much more of the first type. Not so much content this time around... just some pictures and disappointment in the Zimos mission... FRAPS captured two entertaining screenshots during this session:</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNdU2o9IgNh8pmY-8xkHlgj9FSdVvUfJCvfCet5HEHOGMutMlQF8oxAdkbk_5Of1fFBms4p9NjWAOEFc8XCt02bLHgDl9QQ8SL2e2Uulh3KkAwgUqCrivo7KvnJjN-SU9OkJ2je7IMe8k/s1600/sr3_driving.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNdU2o9IgNh8pmY-8xkHlgj9FSdVvUfJCvfCet5HEHOGMutMlQF8oxAdkbk_5Of1fFBms4p9NjWAOEFc8XCt02bLHgDl9QQ8SL2e2Uulh3KkAwgUqCrivo7KvnJjN-SU9OkJ2je7IMe8k/s1600/sr3_driving.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Might be a critique on my driving... or maybe someone is carjacking me.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqHfRiFVJfr36u4V_VhsSgCyGOj2UajgvHki-SPdYsUqh16oqpOH5_6HpGN0EOr-1gbUtQeWLb9l2qDQsxrjc9PosgVMxVddj98M6GdNdwg0JiaD3HyegRHSAedPAmMCMhSvXpZ6EgGa8/s1600/sr3_protest.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqHfRiFVJfr36u4V_VhsSgCyGOj2UajgvHki-SPdYsUqh16oqpOH5_6HpGN0EOr-1gbUtQeWLb9l2qDQsxrjc9PosgVMxVddj98M6GdNdwg0JiaD3HyegRHSAedPAmMCMhSvXpZ6EgGa8/s1600/sr3_protest.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I hope there was a twenty page design document on this feature alone.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-26808710239007002402012-03-10T08:00:00.000-08:002012-03-10T08:00:05.137-08:00Missions that are not missions (Experience 12)<div style="margin-bottom: 0in;">Saints Row The Third does not differentiate social calls with characters from missions. I intentionally avoided numerous missions while completing all of the side tasks. Unfortunately I think I may have missed the proper introduction to the given side tasks because they appeared on the map before I learned exactly why the given tasks existed.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAS_KQp81qTJo_lYJVUOgsdYVRWtMy1H08YTUYyRkFOFvyCBEo0kjqOYoFSJS55tuskdhAz5tFzkQvPUATjQSpTq9hm2VrVxEPLs77GJjDLfWpa8eJPPW5lO-wg5M6fAZJwqQzCvjmon0/s1600/sr3_nerdy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAS_KQp81qTJo_lYJVUOgsdYVRWtMy1H08YTUYyRkFOFvyCBEo0kjqOYoFSJS55tuskdhAz5tFzkQvPUATjQSpTq9hm2VrVxEPLs77GJjDLfWpa8eJPPW5lO-wg5M6fAZJwqQzCvjmon0/s1600/sr3_nerdy.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">All clear on the Tronnie front... come out from under the table.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> Nerdy FBI agent wanted to hack the Tronnies and take them down... did not really understand why I was doing the side tasks of protecting her... until afterward when I visited her and likely missed some critical plot point.</div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1F0WCIlIFEuOhxzZuK0aRviAxgpvL9Phki5wt75y6mEP5nyZKu3bUHeQJlCFr38e5jmOhiNUfjOlpLaENvcehZvkEGJNSHIZaCj32myjcKSp1SLNcwxHbjohfEP53uTPmzls2NSjM1yQ/s1600/sr3_zimos.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1F0WCIlIFEuOhxzZuK0aRviAxgpvL9Phki5wt75y6mEP5nyZKu3bUHeQJlCFr38e5jmOhiNUfjOlpLaENvcehZvkEGJNSHIZaCj32myjcKSp1SLNcwxHbjohfEP53uTPmzls2NSjM1yQ/s1600/sr3_zimos.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">All of your stupid missions are done, what terrible offensive thing awaits our partnership next?</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Zimos wanted to pick up contacts and anger the Rescorts... did not really understand why I was doing the side tasks... until afterward when I visited him and likely missed some critical plot point.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirrrueUTp2dE2EAK5w3UlIjmiyMGcj00XhJnAYaGnFq8YACgYo41ytoHPpnZZ3t6VNqWzW3jBJsgVBYelBoUrx7YtpUjBtuR64Lh48am2slkwiC3o7x4lVbenjDc0J1d4onUxgICwcXDg/s1600/sr3_hogan.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirrrueUTp2dE2EAK5w3UlIjmiyMGcj00XhJnAYaGnFq8YACgYo41ytoHPpnZZ3t6VNqWzW3jBJsgVBYelBoUrx7YtpUjBtuR64Lh48am2slkwiC3o7x4lVbenjDc0J1d4onUxgICwcXDg/s1600/sr3_hogan.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">... this character should not be voiced by Hogan. They should have picked Randy Orton or someone remotely the same age as this character appears to be. (could have saved $$$)</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Hulk Hogan (yea the character is voiced by Hulk Hogan!) wanted me to earn courage by riding with a Tiger.. did not really understand why I was doing the side task... until afterward when I visited him and likely missed some critical plot point.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">I did receive access to a VTOL directly from my phone after all my task work. It has two functional modes: Helicopter and Jet (it transforms). Helicopter mode is fairly workable and fun. Jet mode is not. Jet mode is also slow and does not maneuver so well... though I am comparing it to other games ... who knows maybe it is flawless.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"> </div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpaADx_FaA-Gij_Th7Qg4qEPT-ezt8pmimTDySnZSNNx_8kRsQ-Tp-rAdh4Em-7GL0qSFBmVVrCSz8e1kOSJhPgkJ0QbQkPXQfeLt-09EHBQQU0x16mKkTJmoF3IVT_T3MkTIm8qvmmec/s1600/sr3_vtol.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpaADx_FaA-Gij_Th7Qg4qEPT-ezt8pmimTDySnZSNNx_8kRsQ-Tp-rAdh4Em-7GL0qSFBmVVrCSz8e1kOSJhPgkJ0QbQkPXQfeLt-09EHBQQU0x16mKkTJmoF3IVT_T3MkTIm8qvmmec/s1600/sr3_vtol.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Those jets are just for show... cars are a faster way to travel.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">After all my social calls some dumb Saint threw a party and the Rescorts attacked via prostitute assassins. I won naturally. Shaundi was arguing about the stupidity of the party because of the dead Saint (Johnny I think) from the first mission... I guess the 400,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 people that have died throughout the rest of the game are small potatoes.<br />
</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwM0ObSh7hi0bo533cr3ICNdZWfYcPFDCXKMRYCkNHDZJOM6cIRwnIU9mds-_4eOo0ZtQbSh9joqfmoN1xA09uQhI07WMR4g5Tv0QV0wWy338uLrliKiP8PuV66MLH24Lvk1p6gNrpxmU/s1600/sr3_talk.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwM0ObSh7hi0bo533cr3ICNdZWfYcPFDCXKMRYCkNHDZJOM6cIRwnIU9mds-_4eOo0ZtQbSh9joqfmoN1xA09uQhI07WMR4g5Tv0QV0wWy338uLrliKiP8PuV66MLH24Lvk1p6gNrpxmU/s1600/sr3_talk.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ever wonder where the graveyard in Saints Row The Third is? (hint: is it in the ocean?)</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxLu3l84jXvqC1h_3_HOQrOCrVr-FSZP23r-og41A3TUoqUVedLhYAxpfQCspChdOU_jgKIKXuba0w5zY8Z-7Zz0zZvmfOwzQDqbXKTg68Z1Iia5mTB6swQYP5X3M05mTwBVvtZFv56vU/s1600/sr3_snipe.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxLu3l84jXvqC1h_3_HOQrOCrVr-FSZP23r-og41A3TUoqUVedLhYAxpfQCspChdOU_jgKIKXuba0w5zY8Z-7Zz0zZvmfOwzQDqbXKTg68Z1Iia5mTB6swQYP5X3M05mTwBVvtZFv56vU/s1600/sr3_snipe.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I never remember to zoom in when sniping... whoops!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"> New outfit – The Calledge. (har)</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6-P_wvUGIA2lqMrDIDYDnTibTxywFGRhQijbDxP6E6UbDZ_VmW3KTuuqoT2zDFrc-soGXXFW7FxWVnj_49iGz2HLHmwL0wWQGyNZzCGKzYVCnnphU47YqHI2ioxQzsHMR1GdkdGWthfI/s1600/sr3_calledge.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6-P_wvUGIA2lqMrDIDYDnTibTxywFGRhQijbDxP6E6UbDZ_VmW3KTuuqoT2zDFrc-soGXXFW7FxWVnj_49iGz2HLHmwL0wWQGyNZzCGKzYVCnnphU47YqHI2ioxQzsHMR1GdkdGWthfI/s1600/sr3_calledge.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Working on that Masters in Gang Management...</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-47740922641623899802012-03-04T19:59:00.000-08:002012-03-04T19:59:17.849-08:00TASK MASTER (Experiences 11 to infinity)<div style="margin-bottom: 0in;">The time had finally arrived. I decided to take on every task on the map. The challenges awaiting me were definitely epic, ridiculous, and difficult. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUey7GfIiS9Se1Us45C-tlSeLtz9gqUaJyZAP9LdlrpfcMbG7Fmp7IK6uHGfNj13aEMn_f1Joj7BRJa9e1jSjtmB7BStDAW0gOAVOs3P_BD734NRnOIXBEGSRvCNzJsQMvkK4Ib4cKtqI/s1600/sr3_street_pizza.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUey7GfIiS9Se1Us45C-tlSeLtz9gqUaJyZAP9LdlrpfcMbG7Fmp7IK6uHGfNj13aEMn_f1Joj7BRJa9e1jSjtmB7BStDAW0gOAVOs3P_BD734NRnOIXBEGSRvCNzJsQMvkK4Ib4cKtqI/s1600/sr3_street_pizza.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Jaywalking is dangerous!</td></tr>
</tbody></table><div style="margin-bottom: 0in;">With Insurance Fraud and the Genki television show being the most difficult tasks (for me), the option to automatically complete all tasks within a single 'hood was well worth the cash. As an upgrade I think it was a good design call as some of the tasks in the game can be very difficult depending on how things play out in a given sequence. Genki is fairly heavily scripted but even a medium difficulty node seemed to be a bit rough (though I kept trying to take out the heavies... they destroyed me every time). Insurance Fraud is simply a pain. I was glad to be rid of it. I knocked out the hard difficulty nodes for both Genki and Insurance Fraud without a second thought. They aren't all that fun and probably would have required a lot of replays to knock them out.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3c2bcG6isPLA8EivPXEM1pi4s8ZGPcG41kMbribivY1o5q9WgL9e51q8HMOY_08BHy7Njmg6qHRcA9I13Pd6ESqrSDOPU7cNzu7gixZ2klqdZEdwDfuJLaV_97a33Cp5lPSvmLFySE94/s1600/sr3_upsidedown.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3c2bcG6isPLA8EivPXEM1pi4s8ZGPcG41kMbribivY1o5q9WgL9e51q8HMOY_08BHy7Njmg6qHRcA9I13Pd6ESqrSDOPU7cNzu7gixZ2klqdZEdwDfuJLaV_97a33Cp5lPSvmLFySE94/s1600/sr3_upsidedown.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I hate insurance fraud... but the screenshots are humorous.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Escort offered two varieties: Drive around some guy cheating on his wife and avoid the news vans OR drive around with a Tiger as a passenger (again with vans chasing you). Both were equally annoying but the escort the cheater turned out to be the most difficult. I had to replay the hard node about three times to beat it. The biggest challenge is that it is completely random how traffic will play out in the area you run around in. Also the random requests from the guy along the lines of “get a second of air time”or “power slide for a second” can make things complex if you aren't near any ramps or if the game somehow opts to ignore your power slide five times in a row. (this is one of many reasons why I repeated this task three times) I was relieved when I finished the hard difficulty escort mission... never again (?).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaIZDQNFYeIwPRj1mLMkojsdW1ibmgsejBRd_ZKvTon-2E3ejJmBZt20TMpbgzuwk1KdJhBTR0Qo8Y9Qxzzir4EpqlGA5zbXvOXDoJbGTKTp5FAoZPZE4jey-Ij6U7SOw6fkgX_pWb3xU/s1600/sr3_tiger.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaIZDQNFYeIwPRj1mLMkojsdW1ibmgsejBRd_ZKvTon-2E3ejJmBZt20TMpbgzuwk1KdJhBTR0Qo8Y9Qxzzir4EpqlGA5zbXvOXDoJbGTKTp5FAoZPZE4jey-Ij6U7SOw6fkgX_pWb3xU/s1600/sr3_tiger.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nothing calms a Tiger like the offering of a can of Tuna.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Mayhem proved to be a fun task... albeit repetitive with the larger point requirement nodes. Unlimited rockets and unlimited fodder is fun for a bit but the huge point values and time limits really bogged down the medium and hard difficulty nodes. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkEjuu_oMoNTHG-w7R0J30SYxPDIvMM9cwXeLdH4ZKRV7sZUWRIL828unb1GW0nq2Sgog2QVH12MJy6x3xfIiVKsAXUEGJ9t2ZV441ftKXk3S11idx2pCCwMFJ1Hd3iQJkSdhBU0nXW_M/s1600/sr3_cha_ching.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkEjuu_oMoNTHG-w7R0J30SYxPDIvMM9cwXeLdH4ZKRV7sZUWRIL828unb1GW0nq2Sgog2QVH12MJy6x3xfIiVKsAXUEGJ9t2ZV441ftKXk3S11idx2pCCwMFJ1Hd3iQJkSdhBU0nXW_M/s1600/sr3_cha_ching.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Boom shaka laka!</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-ECcXp64AbyEJp4PL2lUjXaKgVaF4riNQJKAlj6fVBMxz-eccXH95ACyFlPmnBW2zzqB3s2_IYPuk2-uCJyXdrnMYwclH6Q-qFXK9Wjkr1sa55JB8F6OmFO_1zKE4iGOLH-x302V4QnM/s1600/sr3_swat.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-ECcXp64AbyEJp4PL2lUjXaKgVaF4riNQJKAlj6fVBMxz-eccXH95ACyFlPmnBW2zzqB3s2_IYPuk2-uCJyXdrnMYwclH6Q-qFXK9Wjkr1sa55JB8F6OmFO_1zKE4iGOLH-x302V4QnM/s1600/sr3_swat.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Very cinematic of FRAPS to capture this screenshot.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Snatch was initially difficult as I kept having problems picking up the targets. After a while I seemed to figure things out and never hit any issues. You drive around picking up people and avoiding the very angry gang in the given area. These missions would be nearly impossible without the semi-invincible car they give you when you start the mission.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Trail Blazing came in two distinct flavors: Tron bike weirdness and Radioactive ATV or some such thing. The tron bike weirdness just required you to make it to the end of a long and winding tube dodging stuff along the way. It was bland. Radioactive ATV required you to race around town to a number of checkpoints but rewarded you for hitting pedestrians and cars with additional time. Your ATV is permanently on fire and destroys cars upon any slight impact. It was definitely ridiculous. The trick to the Radioactive ATV seemed to be ignore the cars, hit people, and boost often (if you happen to have nitro).</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">A couple more rounds of Heli Assult proved to be even easier when I realized the rockets fired from the helicopter sucked. Using the machine gun was a lot more accurate and easy.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Trafficking for “Zimos” (the Vocoder man apparently) proved to be entertaining for the most part. I would always intentionally bring along some Saints and immediately hit the Z key to request they join me. This way I would start the mission with 3 additional guns to keep the gangs occupied or at bay. Unfortunately a heavy flame thrower oaf trashed the near-invincible vehicle and we were forced to take a very weak Rescorts car. This meant after every delivery I would have to pick up a different car. Luckily Zimos seemed to never be hurt much and recovered quickly. These missions worked out reasonably well and provided lots of over the top drowning-in-enemies action.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggurHg-dIjTs8W3Ooxfnc1GjQOAhxceedh4ZqG6cRXENtOMjlvAlrj-8SSQrkzbfBsDpOR4cLWMV3glPLbfkf4Yj0-VW_-UfWoFyJrgiCoD5iXiEzyACPv4oa1Oqu-_vVd9VRk5s5Z91k/s1600/sr3_pal.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggurHg-dIjTs8W3Ooxfnc1GjQOAhxceedh4ZqG6cRXENtOMjlvAlrj-8SSQrkzbfBsDpOR4cLWMV3glPLbfkf4Yj0-VW_-UfWoFyJrgiCoD5iXiEzyACPv4oa1Oqu-_vVd9VRk5s5Z91k/s1600/sr3_pal.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Punk Saint and I aiming back at the Rescort oaf hoping to ruin our run.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOm0vIuNZA-ai6lo9GSGdNsSnnvXSyWy70Aed2nyR4yNIE_D5mP1A-lJ_hhyKzuhclr3qurPIuoR3KVorIebQCHWVWHe_6vHX7o3TE9N1dpF6vHqh1hCITGkdCDC9q19nWmsQOEEXuiW8/s1600/sr3_zimos.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOm0vIuNZA-ai6lo9GSGdNsSnnvXSyWy70Aed2nyR4yNIE_D5mP1A-lJ_hhyKzuhclr3qurPIuoR3KVorIebQCHWVWHe_6vHX7o3TE9N1dpF6vHqh1hCITGkdCDC9q19nWmsQOEEXuiW8/s1600/sr3_zimos.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Zimos drives and I fire my explosive ammo based hand cannon at the Rescorts.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">No outfit change this time!</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-54412886335182503072012-03-02T23:07:00.000-08:002012-03-02T23:07:37.437-08:00Mega Mission (Experience 10)<div style="margin-bottom: 0in;">This session included a very long, drawn out... multi-part... lots of talking... and action... and run on and on... like this poorly formed sentence. Up first was the attack on the Rescorts headquarters to take out the main boss (he appeared in the first mission). Unfortunately he passed on without any actual gameplay. He died in a cutscene with little fanfare.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr_VImdtuT7ZgDdVKlKIILZRFRUaiKh3WEHOflkr2HiTqddXIk-cnhLQq-62uNMuIzEEO1Pqmb3d36clmRrjflgwb3wWR9qddKuGCu0-6sM_-zg-nDwkhmymG5-7HbLuvthyphenhyphenzq_GoNhL8/s1600/sr3_glitch.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr_VImdtuT7ZgDdVKlKIILZRFRUaiKh3WEHOflkr2HiTqddXIk-cnhLQq-62uNMuIzEEO1Pqmb3d36clmRrjflgwb3wWR9qddKuGCu0-6sM_-zg-nDwkhmymG5-7HbLuvthyphenhyphenzq_GoNhL8/s1600/sr3_glitch.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Oaf dude is half truck.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Some huge oaf (apparently the genetic source of all the oafs in Saints Row) helped out and joined the gang a bit before the conclusion of the mission. He ran around naked with blurred out bits for maximum entertainment. He primarily proved that the AI in the game has issues as his pathing consistently became snared by things.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">After the successful Rescorts attack a funeral procession was held for the character who apparently died in the first mission. Of course there was a catch. The procession became stuck in traffic on a bridge being dedicated by some politician. The Luchadores bombarded the bridge with rockets and attacks from vehicles in a semi-exciting sequence... though one you just watch and do not play any role in. This mission was still not over though.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOfs0qvYoXr_nmTuNhxPLS0Ob0_84D2lQ_0sYy2x9IDhR52ofzzR78y6l33BGeNng7j5gqc2hx1pBBUyl_fqzEiJiWqR1-kXGCKm2I-bNS-SFbczflFYhKjWUkWDu7jsOK4jq4zqyWgs/s1600/sr3_lucha.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTOfs0qvYoXr_nmTuNhxPLS0Ob0_84D2lQ_0sYy2x9IDhR52ofzzR78y6l33BGeNng7j5gqc2hx1pBBUyl_fqzEiJiWqR1-kXGCKm2I-bNS-SFbczflFYhKjWUkWDu7jsOK4jq4zqyWgs/s1600/sr3_lucha.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Enjoy Saints Row The Third the cutscene! We will return you to your hour long mission after these words from our sponsors!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> As a continuation to the mission I had to go to a boat and free an FBI agent from the clutches of the evil Tronnies gang. This was nothing spectacular. My female character expressed an attraction to the Tronnies outfits... I was mortified but continued on. Freeing the agent was simple and immediately rolled into another part of the mission: free/collect yet another character.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">So then I went to the house of BDSM. Yikes... no screenshots please. The developers left little to the imagination of the player with a variety of disturbing characters and devices. While nothing overly shocking it was also not really that entertaining with the conclusion being the exception where you have a low speed carriage race using ball-gagged weirdos... look never mind. It was weird and I laughed for a moment... and then soon after thought to myself "what the hell was that?"</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4cBkWic_Axsa_rXqoLqza78WfOI1yhaDOTXzWMHRs7RZvwGxabypJKlG2_kh_lhZznstCktq2MxMhXl_ENIzKb-wKx_V6r3jXBwgHEZVJF0jHRs53AUbO46_Te_TEc7HVQnd7ZMNphQk/s1600/sr3_club.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4cBkWic_Axsa_rXqoLqza78WfOI1yhaDOTXzWMHRs7RZvwGxabypJKlG2_kh_lhZznstCktq2MxMhXl_ENIzKb-wKx_V6r3jXBwgHEZVJF0jHRs53AUbO46_Te_TEc7HVQnd7ZMNphQk/s1600/sr3_club.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I am fairly sure this pedestrian was illegally crossing the driveway.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">So for whatever reason we collected yet another character. Vocoder man (he only speaks in musical tone or some such nonsense) joined up to drag me to collect a fourth new character... some wrestler/fighter. At this point I wondered if this was the last mission in the game because it seemed to have dragged on for a long time. I do not understand how the writers did not see an opportunity to build up the importance of 4 entirely unique characters with back stories and otherwise. This mission should have spanned 10 missions or more to make all this misfits remotely desirable. Pacing just slightly could have added a lot more gameplay and story... oh well. This is intended to be a crazy sandbox not literature I guess.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdRM8BWjdUsrmaLUyxEq5Q4CBNE7EE3VumI407ck3q2iRRXfAC4Fb3CUTP_GzNy8Rs8Bh4WJKH72qqtDNyU_L9cnuT8sMUGMD1iePR0b6Qw6cLMj4IwTXB4PlNE3SZwugRejaL47feZfo/s1600/sr3_mission_end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdRM8BWjdUsrmaLUyxEq5Q4CBNE7EE3VumI407ck3q2iRRXfAC4Fb3CUTP_GzNy8Rs8Bh4WJKH72qqtDNyU_L9cnuT8sMUGMD1iePR0b6Qw6cLMj4IwTXB4PlNE3SZwugRejaL47feZfo/s1600/sr3_mission_end.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">EVERYONE CELEBRATE THE MISSION ENDED WITH MINIMAL SUCCESS!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmceusphrhhVdEeF5EjyeXyQTdvodHSG5_gB7hQERv_nyfm4XFr2V8Z1y1m8kUS4Y6aDji_PvNBgLJcLKZc2jmX8jGWZlX2lc-4JNwxreMshWkcRKyEXXLXJ_MQMCRNxMbQOoY44EQB3c/s1600/sr3_nitro.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmceusphrhhVdEeF5EjyeXyQTdvodHSG5_gB7hQERv_nyfm4XFr2V8Z1y1m8kUS4Y6aDji_PvNBgLJcLKZc2jmX8jGWZlX2lc-4JNwxreMshWkcRKyEXXLXJ_MQMCRNxMbQOoY44EQB3c/s1600/sr3_nitro.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">NITROUS UNLOCKED! Every car can now launch into space with a key press.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Rebel outfit seemed like a good fit for my next run involving a slew of mayhem!</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSy9Yu3g-79SQqf8fD1MHSvZecAkncBjR_kjTpHKByfkybSNf1z-Ekv3asxSG72WyhjVx-qyqEDBkSNfB_g3-5WPE3GOTSkb5hlDqqt4oPkyrzTpL1SK9aidUa2HW3RqZHHCVsi-DOVTA/s1600/sr3_rebel.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSy9Yu3g-79SQqf8fD1MHSvZecAkncBjR_kjTpHKByfkybSNf1z-Ekv3asxSG72WyhjVx-qyqEDBkSNfB_g3-5WPE3GOTSkb5hlDqqt4oPkyrzTpL1SK9aidUa2HW3RqZHHCVsi-DOVTA/s1600/sr3_rebel.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What... no glasses?</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-69895838383553007602012-02-24T21:01:00.000-08:002012-02-24T21:01:02.047-08:00Ragdoll (Experience 9)<div style="margin-bottom: 0in;">First up on my endeavor was the completion of the "hard difficulty" Insurance Fraud task . This definitely was not easy and required three attempts to get enough points. The key to my success was just jumping at nearly stopped cars and then bouncing off those behind them and then between any other cars around. This mini-game, task, whatever it is... is not really that fun. Flatout and other games have a more enjoyable approach to making a body physics demo fun. Saints Row 3 just has you rack up a number of points within a time limit. I would much rather have some kind of situation setup with a ridiculous cinematic feel to it where you have to earn a certain number of points from wrecking a car, falling from a building, flying through space, surviving a nuke... whatever... just anything but "earn some points in 6 minutes otherwise you will have to waste another 6 minutes falling into cars."</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgEB3K5epLfPOIvtlDu3fZ-lGPo5J8ollVPCGG03PxDgvkgdxHxaCfrC0ixoznqU9K0aJIY3nGAz7TmqIyiiC7okdkWvynaajSGZnhhbty7UcO2AgTgcNKDOnjQsp19IDer_o3AViiF8Y/s1600/sr3_fly.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgEB3K5epLfPOIvtlDu3fZ-lGPo5J8ollVPCGG03PxDgvkgdxHxaCfrC0ixoznqU9K0aJIY3nGAz7TmqIyiiC7okdkWvynaajSGZnhhbty7UcO2AgTgcNKDOnjQsp19IDer_o3AViiF8Y/s1600/sr3_fly.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The most entertaining thing I saw while completing Insurance Fraud.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">After a half hour of playing human pinball I called up my homies and we drove around taking out gang operations. It was fun to see my old friends as it has been a number of days. We chatted and gunned down some enemies like old times. One woman complained while I was shopping so I had to take her out. What is wrong with a little patience between friends?</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjCyszDAURCAAE3gs6FwVTdhotZnQ-uaTJ7Tn0cCXaOn7tAISFmcQxI_H-XQKI7SlCYK-6bkOHBR3UqljoJSsHs02uTtssz-GJoSL-IhKCtAmknthUJ-aWrELqtI_zNcEQQNxKFEF4wiI/s1600/sr3_style.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjCyszDAURCAAE3gs6FwVTdhotZnQ-uaTJ7Tn0cCXaOn7tAISFmcQxI_H-XQKI7SlCYK-6bkOHBR3UqljoJSsHs02uTtssz-GJoSL-IhKCtAmknthUJ-aWrELqtI_zNcEQQNxKFEF4wiI/s1600/sr3_style.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Car doors only impede your aim.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF2KvC8GZDBezdCs2AZUMbl23c5jZ7IEUXecTs2rnX6vRi5dm-UXQJJJPxglPVRC6L-FA1GHb2SyAYUfp1c93wGkxEo5a5FCAqf4p6CW4HmupTgBRAHYSGCaRwWG2D6FH38tYL74bOk7U/s1600/sr3_parachute.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF2KvC8GZDBezdCs2AZUMbl23c5jZ7IEUXecTs2rnX6vRi5dm-UXQJJJPxglPVRC6L-FA1GHb2SyAYUfp1c93wGkxEo5a5FCAqf4p6CW4HmupTgBRAHYSGCaRwWG2D6FH38tYL74bOk7U/s1600/sr3_parachute.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">More catpack antics.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">While taking out gang operations I also stopped by every building I could buy and purchased it. Racing around the city with lots of heat from gangs and copies is quite fun really. I remember in GTA always trying to avoid that kind thing because there was little backup. With 3 homies to help out it is actually more fun if there is a constant tornado of anger chasing you throughout the city.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTmqcaAKjDTUaZtKJvf8ezZq-nlrT6YC3dn4lrmRLYSU-kys5ZGvPNMUPQsHAHcKdXokdDz1-_qT8ZF0OQruJUABBqZ9PSw7YsiB2MrocIjKHScUc1Kemj-OgL9_utLFa0dgAKOvqjAAg/s1600/sr3_driving_skills.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTmqcaAKjDTUaZtKJvf8ezZq-nlrT6YC3dn4lrmRLYSU-kys5ZGvPNMUPQsHAHcKdXokdDz1-_qT8ZF0OQruJUABBqZ9PSw7YsiB2MrocIjKHScUc1Kemj-OgL9_utLFa0dgAKOvqjAAg/s1600/sr3_driving_skills.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nice driving... way to take out the traffic sign as per usual.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">I ran out of money on my spending spree so I did the unethical barnstorming-helicopter-18k-per-minute-thing... along the way I found a collectible but had left my helicopter below. I figured I would just jump back down on top of the helicopter... </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5LMilcgqQ4hXMJiVhsgZ9iP8n2BYqCs9I6C_2cKCZ0gvQ5YmgYD2-1wkp18pJqk6QiULFqebIOp5ZcF5dZyMbYxcQhSFeo29Z2dv9w7BHT_Z_XuyoWF07FDI0ABEkVGw05b6P73xN9WQ/s1600/sr3_parachute2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5LMilcgqQ4hXMJiVhsgZ9iP8n2BYqCs9I6C_2cKCZ0gvQ5YmgYD2-1wkp18pJqk6QiULFqebIOp5ZcF5dZyMbYxcQhSFeo29Z2dv9w7BHT_Z_XuyoWF07FDI0ABEkVGw05b6P73xN9WQ/s1600/sr3_parachute2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Splat!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">The "mission" I played through was strung out over a number of non-mission cutscenes. I think I am way too far in the game outside of the missions because they are still teaching me about things I did about 8 play sessions ago. I am a terrible judge of these things so I always go out of my way to complete all possible side quests in games before I even start playing the main storyline. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikwyBVX97f0Pgi7v86YZ4FTtWUpYTTruyufx0CNjApWijft6v_T-8W6rh3M2HDPOUWUcULe5k8lD7VGFuc6EZFDqc_tOBDo9ZYI38i8GZ93sLfUkK4Olc-h3zs05FKpRDb5CtHhhZc9lw/s1600/sr3_talk.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikwyBVX97f0Pgi7v86YZ4FTtWUpYTTruyufx0CNjApWijft6v_T-8W6rh3M2HDPOUWUcULe5k8lD7VGFuc6EZFDqc_tOBDo9ZYI38i8GZ93sLfUkK4Olc-h3zs05FKpRDb5CtHhhZc9lw/s1600/sr3_talk.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Perfect nonsense outfit and accessories.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">New outfit, very classy. Too shiny.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLmwFYEk4phopUJkbAnmVy3CmEtOi6MtW3VBNE2Y5Oa20K0aSRWGMQLL-BUR7JPkxKyNz3P72zSq3KI6me7Nz3_QQqFJeQWhDE4ougEF_CKE_naTXhiX-29K5Hpc8X6pRNKpFGn_mOsf8/s1600/sr3_outfit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLmwFYEk4phopUJkbAnmVy3CmEtOi6MtW3VBNE2Y5Oa20K0aSRWGMQLL-BUR7JPkxKyNz3P72zSq3KI6me7Nz3_QQqFJeQWhDE4ougEF_CKE_naTXhiX-29K5Hpc8X6pRNKpFGn_mOsf8/s1600/sr3_outfit.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I paid for a laminated jacket.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-77898456435770808722012-02-16T18:42:00.000-08:002012-02-16T18:42:55.878-08:00Catpack (Experience 8)<div style="margin-bottom: 0in;">Each morning I leap from the roof of my mammoth downtown skyscraper/apartment (just like in my real life). I also bring along a few buddies but sometimes they run into issues with the jump. Other times they just warp to where I am located. Reality is definitely not a factor for gang members and other non-player characters. They warp all over the place randomly as the game pleases. It seems as though the AI detects the likelihood of a player's frustration and responds accordingly by warping people around.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgc9ng72CgHweTXCyTmN5ijGIkFL_dBZGpA5uGiLfhnej2gIu6NBojJw8PA8o3Q5QQCQ3w5vkkjS7rXydx1bQyqS7XKXo9L8tbsEEZUjlUtq2OsY4GRXD3Tzz-1kXMBRkQyLzHHs0PorPk/s1600/sr3_ninja_revive.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgc9ng72CgHweTXCyTmN5ijGIkFL_dBZGpA5uGiLfhnej2gIu6NBojJw8PA8o3Q5QQCQ3w5vkkjS7rXydx1bQyqS7XKXo9L8tbsEEZUjlUtq2OsY4GRXD3Tzz-1kXMBRkQyLzHHs0PorPk/s1600/sr3_ninja_revive.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ninja-Homie was hit by a car! I never let the ninja-homie die. NEVER. </td></tr>
</tbody></table><div style="margin-bottom: 0in;">The mission I played through was a protection mission and mostly bland. I had already played through the Heli-Assault missions so this was old news. The sniping component of the mission was also mostly boring. This was a glorified side mission unfortunately. Explosions are cool. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidpfAlVHL3osPMeRkL272lOKSAC7W2U96AD7AulaXPmtf-9OEeIaCJ9SwxzvFLbWi754Fmto0xtPDB4iy8aPvaGymKWYJVVNbQqSm9HxUFW76NsGr9SnUmx16IkfeNv53cfxK-9ViaKrU/s1600/sr3_mission2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidpfAlVHL3osPMeRkL272lOKSAC7W2U96AD7AulaXPmtf-9OEeIaCJ9SwxzvFLbWi754Fmto0xtPDB4iy8aPvaGymKWYJVVNbQqSm9HxUFW76NsGr9SnUmx16IkfeNv53cfxK-9ViaKrU/s1600/sr3_mission2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Rescorts new tactic: self-immolation.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSa5hImSkKfW2m5bRDYp_ZsAs2KwZv993EVClJp-GT-BUKjqipEqrmXRULffwCoJNPYOqOXxdw5j3yrh38fTAqfFYWy3zQmRmPB6AeGwnNyMAu9xBh3UACbhrh0NxI_kQbaWZe_BrQ-R8/s1600/sr3_mission1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSa5hImSkKfW2m5bRDYp_ZsAs2KwZv993EVClJp-GT-BUKjqipEqrmXRULffwCoJNPYOqOXxdw5j3yrh38fTAqfFYWy3zQmRmPB6AeGwnNyMAu9xBh3UACbhrh0NxI_kQbaWZe_BrQ-R8/s1600/sr3_mission1.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">"Unlimited rockets and unlimited Rescorts" - alternate Mission title</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Short entry this time with a fan service oriented conclusion:</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif5ImkNldtboQUJ4KU55K-o0F3rg0ByG59jH7YkO7DUw3SyCz0tC6png64NJDePbcz3BQRG6aDdnVIkDwGDV9lcf1eO6dDS-RMoXDGD40hJsVGpheXu_H8KKs1WSKLuvnkkRtnDMxtEG4/s1600/sr3_outfit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif5ImkNldtboQUJ4KU55K-o0F3rg0ByG59jH7YkO7DUw3SyCz0tC6png64NJDePbcz3BQRG6aDdnVIkDwGDV9lcf1eO6dDS-RMoXDGD40hJsVGpheXu_H8KKs1WSKLuvnkkRtnDMxtEG4/s1600/sr3_outfit.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I have no clue what the theme is... but there's a catpack... so that's cool.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-67110363632024147532012-02-12T14:25:00.000-08:002012-02-12T14:25:59.680-08:00Ninja: Yes -- Pirate: No!?!? (Experience 7)<div style="margin-bottom: 0in;">A gang customization feature unlocked after I completed the last story mission (the one where I learned I sucked at controlling a parachute). This allowed me to change the default set of cars and types of Saints would appear when I called (or otherwise?). The customization is reasonably limited thankfully. There are three car slots and four character slots. I could have spent hours on the characters if they were not already predefined. There are a number of archetypes to select from. I had to include a ninja as he stood out blatantly (much like my character's outfits).</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeXJOLGa6w5h8pjPTVfkaEjDzdrexSr6Zg8LDV9unk0U8MrMsjxl-vjr7ob423OfmJCniDbp2JTV_ZloRvPryTYWR3I3Mq9f-IjrI7bY_QwvVWDCcQLEFoLWnSBbK35DB0zGb-keK8aMI/s1600/sr3_gang.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeXJOLGa6w5h8pjPTVfkaEjDzdrexSr6Zg8LDV9unk0U8MrMsjxl-vjr7ob423OfmJCniDbp2JTV_ZloRvPryTYWR3I3Mq9f-IjrI7bY_QwvVWDCcQLEFoLWnSBbK35DB0zGb-keK8aMI/s1600/sr3_gang.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">One foolish choice I always make is to trigger every photo opportunity in the game. If I am mid-battle or mid-mission I have no choice but to run over and pose. The snapshot below was captured mid battle with the Luchadores. My modeling skills are quite good I might add. Just like in real life I will not flinch if shot.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjax84H5H48cSY7ActEKMCq9oOGLJIUChBSXJMskVe4reEcRrB7_0i4lT2lVWf9Q07d3YLCmrV3ApYZLOGVLnVhZDb0FG5ZCUKVekDXaP1yXTB11mWc8sm4727rD7xLTy9M5VnFTfpc07A/s1600/sr3_pose.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjax84H5H48cSY7ActEKMCq9oOGLJIUChBSXJMskVe4reEcRrB7_0i4lT2lVWf9Q07d3YLCmrV3ApYZLOGVLnVhZDb0FG5ZCUKVekDXaP1yXTB11mWc8sm4727rD7xLTy9M5VnFTfpc07A/s1600/sr3_pose.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Probably the wrong thing to do with armed gunmen/wrestlers after you.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">After the photo opportunity the battle raged on. You can see the aftermath thanks to my handy explosive ammunition loaded pistols.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRujP8X09BQnmNDWrW2tf0HuV-S72WrPjK6d6jTwZhG7MM2CrZavLS_zLBgPiqOqnFDK0VkYfqO-9kmHKd-vxh5VbiqB_ewl_v_TEQd9tgfZ6YVtiV1PvBreZqKsNpKqj2K2JPXaI96eY/s1600/sr3_after.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRujP8X09BQnmNDWrW2tf0HuV-S72WrPjK6d6jTwZhG7MM2CrZavLS_zLBgPiqOqnFDK0VkYfqO-9kmHKd-vxh5VbiqB_ewl_v_TEQd9tgfZ6YVtiV1PvBreZqKsNpKqj2K2JPXaI96eY/s1600/sr3_after.jpg" /></a></div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">I decided to complete all of the tank mayhem tasks as they seemed fairly easy. As you can see below the HUD/UI elements eat up a lot of the screen. I imagine some people would look at this and find this game too complex (non-humans, ie. Gamers, completely understand this stuff).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMJKfwAuTwgcDL31QzKzCGvGcpqwzndWbATi_xh7Gek9j4R-Hfa5G2-mBcwGrFmuCV2mPmNHHrkvSwVAO4pn8If6t2hxCHidXGC4fhlud0b0nT89E125CEDLRbu7WuOiqLZTnHAooBwQ8/s1600/sr3_ui.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMJKfwAuTwgcDL31QzKzCGvGcpqwzndWbATi_xh7Gek9j4R-Hfa5G2-mBcwGrFmuCV2mPmNHHrkvSwVAO4pn8If6t2hxCHidXGC4fhlud0b0nT89E125CEDLRbu7WuOiqLZTnHAooBwQ8/s1600/sr3_ui.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What's not to understand?</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Of all the activities I am finding insurance fraud the most difficult to finish. I will need to find a better strategy than just randomly falling in front of cars and hoping I will bounce about various cars before landing (to earn the most cash). The other activities were a lot easier to complete. The Genki television show runs are a bit difficult but it is reasonably easy to run away if things get too nasty (like when they have you brawl with two heavy enemies).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLz99YCWNCZdcWTH-_QHBmChgvNKLQDzYuJ6rf5jNjpL-DvgKrecqOkE9ZIr5T-Eb9g-96KNlgaEYbYLWlB5ZyIqFHCKmkGCLUq5yenKJ_zVvKve8puLAtx_b7JMZRk3vknJ9FinOhuOY/s1600/sr3_alice.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLz99YCWNCZdcWTH-_QHBmChgvNKLQDzYuJ6rf5jNjpL-DvgKrecqOkE9ZIr5T-Eb9g-96KNlgaEYbYLWlB5ZyIqFHCKmkGCLUq5yenKJ_zVvKve8puLAtx_b7JMZRk3vknJ9FinOhuOY/s1600/sr3_alice.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Minor glitch = big laughs.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">I figured the trafficking task might let me sneak in a Saint to help improve my chances against the horde of enemies. I was correct and was able to drag the ninja along on the mission. The last thing you want to do on trafficking runs is inflict a lot of damage. Instead you want to minimize enemy casualties to avoid increasing the enemy gang's level of agitation. This may seem backwards but the brutes come out often and are relentless to the guy you are supposed to defend. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWVmHbYEV_97mC8-7Z5XGby0lrrhM_8BOsmFUw_n5NxtTSxho0mybSiRhrY41uINefPpdlQ6mk7loT5Y0xRhUtzExBDppPfIx0k9BQo9KX6U6Ce39iVZDMnQPVhonAqa95M2RlrbaKHU8/s1600/sr3_agitation.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWVmHbYEV_97mC8-7Z5XGby0lrrhM_8BOsmFUw_n5NxtTSxho0mybSiRhrY41uINefPpdlQ6mk7loT5Y0xRhUtzExBDppPfIx0k9BQo9KX6U6Ce39iVZDMnQPVhonAqa95M2RlrbaKHU8/s1600/sr3_agitation.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ninja and I helping to keep the streets safe! (safe for our dealer)</td></tr>
</tbody></table><div class="separator" style="clear: both; text-align: center;"></div>Here are some explosions for your maximum enjoyment.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1NRvAKngqMeJytJCRlThmyE54rR1WBBoAsLIdt0ENb4C_7jzgdIspN97GRsIWiOanoglCEZ3n0m8gsFTi_ExQaky7Y35PJCxBsPjmvj_kKp-dfC1WoWgkX8QN7HPV7xcEoBDktP8_jfY/s1600/sr3_zoom_a_bit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1NRvAKngqMeJytJCRlThmyE54rR1WBBoAsLIdt0ENb4C_7jzgdIspN97GRsIWiOanoglCEZ3n0m8gsFTi_ExQaky7Y35PJCxBsPjmvj_kKp-dfC1WoWgkX8QN7HPV7xcEoBDktP8_jfY/s1600/sr3_zoom_a_bit.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I enjoy explosions that push the car up into the air. They are most optimal for entertainment.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw0OEuOtIFjj5Z7ALbm8ABGvUVUFcJmLWg-jwts5KvcvxFam-xPER5vm5uLU0p8BkKwhj2okFv7426Hlh-wbS75YEBODaNBkhtDIzlS7TSxtRkkJGGWoB_6JuCSIGPtcccqW9BjK3tb-w/s1600/sr3_zoooooooomy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw0OEuOtIFjj5Z7ALbm8ABGvUVUFcJmLWg-jwts5KvcvxFam-xPER5vm5uLU0p8BkKwhj2okFv7426Hlh-wbS75YEBODaNBkhtDIzlS7TSxtRkkJGGWoB_6JuCSIGPtcccqW9BjK3tb-w/s1600/sr3_zoooooooomy.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Visual masterpiece ala too much zoom effect.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">No new outfit change until I finish the next mission...</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-52095596555135172052012-02-11T15:28:00.000-08:002012-02-11T15:28:19.552-08:00Para(over)chute (Experience 6)<div style="margin-bottom: 0in;">One of the Saintsbook tasks is car theft. This involves going to an area; stealing a specific type of car; delivering the given car to a target location. While this sounds easy it is not necessarily. The moment you steal the car the police are immediately on you. As the car becomes damaged your overall theft value drops off. I attempted to combat this by stopping by a repair shop but something went awry. The first repair attempt worked out fine. But when I tried to stop a second time the game decided to reset the mission so I had to return to the original location to steal a car. This was shockingly less fun. Driving across the entire city takes time and is likely the least interesting part of the game.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">The Copies were still around after I dropped the goods off so I did the most logical thing. Fought back and made things worse!</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifpbX-M1nJlhJIZtHqLtOxLJBY-3QN3hv0eJJJoFwbxBTFoMRYO8lAtcg5cdiQtdX-glAGC-tZ3SLoGHDQ-Q70Zp_Q_PT5-Ge6tUrHMo678wHbxdZg1shr1xBHokq2ZaI5kHHoFRXo6nY/s1600/sr3_copies.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifpbX-M1nJlhJIZtHqLtOxLJBY-3QN3hv0eJJJoFwbxBTFoMRYO8lAtcg5cdiQtdX-glAGC-tZ3SLoGHDQ-Q70Zp_Q_PT5-Ge6tUrHMo678wHbxdZg1shr1xBHokq2ZaI5kHHoFRXo6nY/s1600/sr3_copies.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Angering the Copies is a bad idea (generally).</td></tr>
</tbody></table><div style="margin-bottom: 0in;">Things calmed down shortly thereafter. I called the Saints who promptly delivered a sweet ride and four fresh lambs for the slaughter. Two of the Saints jumped out and refused to return to the car. They must have known what they were going to be doing under my caring wing (the actual reason is that I only have two gang member slots, just like in my real life). Right around the corner we hit a glitch. This must be one of those sink holes I hear cities have. This one was invisible and somehow a phantom tree grew through the engine of the car. I may have been speeding around a corner but that's no reason for the physics of the universe to break down.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNYqPWocVDvzC2sQ5ir2FRVt-y1xynGNu5C-7qBeeNECMTMYubvd5SybH2jjz1DBWaqsS3qw-9MSrjIHzNcMNmNyDwPtkeKpyEjFN4riScJj7Cvp4asY0pZU3_yZcvW5R1OLnmzuJBl38/s1600/sr3_glitch.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNYqPWocVDvzC2sQ5ir2FRVt-y1xynGNu5C-7qBeeNECMTMYubvd5SybH2jjz1DBWaqsS3qw-9MSrjIHzNcMNmNyDwPtkeKpyEjFN4riScJj7Cvp4asY0pZU3_yZcvW5R1OLnmzuJBl38/s1600/sr3_glitch.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not to worry, everyone survived this cross dimensional accident.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">I dragged my lambs into a number of fights with the Luchadores, Rescorts, and Tronnies clearing out all known gang operations (there are still plenty undiscovered on my map). The gang fights resulted in many dead Saints and attempts on my life. With a lot of time and agitation the various gangs become a lot more vicious. Meanwhile I performed a mad dash across the city buying locations and taking out gang operations. Things were really strange when the gang attacks overlapped. I blasted some Tronnies while Rescort helicopters flew overhead sniping.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGhFBVF0SY0QSjgmij-bfInMMyw1RbJO4pgRx13X-NUMQgZyhWvxkYkVAJwkutRHQNxEnzlU2o_EhV-NaB1mJHR7jL62mC9TzbYT5mAN_msWpYec2BFie00M1VnZM0pbkqLG0szE7ZUXU/s1600/sr3_lucha_saint.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGhFBVF0SY0QSjgmij-bfInMMyw1RbJO4pgRx13X-NUMQgZyhWvxkYkVAJwkutRHQNxEnzlU2o_EhV-NaB1mJHR7jL62mC9TzbYT5mAN_msWpYec2BFie00M1VnZM0pbkqLG0szE7ZUXU/s1600/sr3_lucha_saint.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Brave Saint I shall revive you shortly if I am not on fire or driving away to buy a CRACKHOUSE.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM4cVIWnr6lZcjDhEZWoZ6MfRmWhnM_5i0Vw7-k9PXy-0wQClnQbxzx9AUlsD69X8Q8haIFCCXEVP0GJl_YSZF2WA4q3vwaaBr8-Re8JVLj7ZSWJ9tcb-GHKXFruiRsDCS4eOEhdIvtOc/s1600/sr3_rescort_chopper.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM4cVIWnr6lZcjDhEZWoZ6MfRmWhnM_5i0Vw7-k9PXy-0wQClnQbxzx9AUlsD69X8Q8haIFCCXEVP0GJl_YSZF2WA4q3vwaaBr8-Re8JVLj7ZSWJ9tcb-GHKXFruiRsDCS4eOEhdIvtOc/s1600/sr3_rescort_chopper.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This chopper went boom shortly after this image was captured.</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2c4J8lPi5icgWrQRkYAI1_MiuS9xa280WK4TYcDLREFxETOcluYx_ZR2EsJU-8HYPPNO4ZY6DUUkUJoZUjLpFUr_EZDha0fpDXNuDL7ToUDhXV717Zaoxq425aLG3sKunmgggfuyju4/s1600/sr3_rescort_chopper_2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2c4J8lPi5icgWrQRkYAI1_MiuS9xa280WK4TYcDLREFxETOcluYx_ZR2EsJU-8HYPPNO4ZY6DUUkUJoZUjLpFUr_EZDha0fpDXNuDL7ToUDhXV717Zaoxq425aLG3sKunmgggfuyju4/s1600/sr3_rescort_chopper_2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Why waste your time taking out the shooter in the chopper, just blast the thing out the sky!</td></tr>
</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMfjPhIhSrUvmF9Yf9tXYCzOgrkaMzB4ZDSGXKK0qbcDpFO4WjAT8kHsAfN_321lT1CKPdbhSWOTmkwdcKatx-9d7gFHqPwpfWbUEtH4GflcNr09T5LXPUZNH4BRHk9cNpUaKlABQm5Wg/s1600/sr3_rescort_style.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMfjPhIhSrUvmF9Yf9tXYCzOgrkaMzB4ZDSGXKK0qbcDpFO4WjAT8kHsAfN_321lT1CKPdbhSWOTmkwdcKatx-9d7gFHqPwpfWbUEtH4GflcNr09T5LXPUZNH4BRHk9cNpUaKlABQm5Wg/s1600/sr3_rescort_style.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Stylin' with my very flexible arms while battling the agitated Rescorts.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Then I played through another actual game mission. This one required me to take over a high rise. My previous experience with parachutes in this kind of game (Just Cause 2 specifically) set my expectations for what the parachute capabilities should be like. Unfortunately the parachutes in Saints Row The Third are a bit limited. Unlike Just Cause 2, the adjustments are definitely slight. I actually overshot the building entirely. </div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWw9SSeWWgjtzWxDH-T0_ekXHxAimUI3oGOf0AmdrMGLMNB_h3aoBzupVvRMRBw3ghP071tEAxYz8w9jgCY027HshL5OPHzYOOBdufedGK9MUyeZGgArocNHe2GyKgDOklB3XzW7OTOPE/s1600/sr_party_fail.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWw9SSeWWgjtzWxDH-T0_ekXHxAimUI3oGOf0AmdrMGLMNB_h3aoBzupVvRMRBw3ghP071tEAxYz8w9jgCY027HshL5OPHzYOOBdufedGK9MUyeZGgArocNHe2GyKgDOklB3XzW7OTOPE/s1600/sr_party_fail.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This was too small a target for my parachute skills -- the entirety of a large building roof.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihwShQEfvh9Zw0rI_PtGm4_OS_TdIa_3NdSn0-T6La5bv-1B_4SKiTeDxPqMcdnuCtYcMP4Vm5kvXxlXNYdDRsdmbrUtLt7smK6Rat76IwV2vEmA0hQlHf8g8eRccZB1QCWSpw8a_WwMM/s1600/sr3_party_crash.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihwShQEfvh9Zw0rI_PtGm4_OS_TdIa_3NdSn0-T6La5bv-1B_4SKiTeDxPqMcdnuCtYcMP4Vm5kvXxlXNYdDRsdmbrUtLt7smK6Rat76IwV2vEmA0hQlHf8g8eRccZB1QCWSpw8a_WwMM/s1600/sr3_party_crash.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I was able to land on the building on the second mission attempt ... quite the lewd party! Oh the humanity!</td></tr>
</tbody></table><div style="margin-bottom: 0in;">This mission also was given a soundtrack. A specific and reasonably appropriate song played throughout. It definitely put a cinematic vibe to the entire experience. This mission was fairly basic involving clearing out the building, slowly chasing a helicopter and clearing out another building. Nothing quite as exciting as the initial missions of the game.</div><div style="margin-bottom: 0in;"><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9OdVeoLm7JC4rdwhpTxR4pXULFM9eI5jmcOb8M81DQlmrGDg5nVh6UHCnQcoNGeR6I4xltbLFfoXg3qXnsXYVcCw1Vf9_C9JRBYbwlr-kmVlGNoe_vAVzhAZqy_l7zFktITM51Y8Givg/s1600/sr3_lucha.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9OdVeoLm7JC4rdwhpTxR4pXULFM9eI5jmcOb8M81DQlmrGDg5nVh6UHCnQcoNGeR6I4xltbLFfoXg3qXnsXYVcCw1Vf9_C9JRBYbwlr-kmVlGNoe_vAVzhAZqy_l7zFktITM51Y8Givg/s1600/sr3_lucha.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Post mission wrap up with the Luchadores telling the Tronnies to "not worry about the Saints."</td></tr>
</tbody></table><div style="margin-bottom: 0in;"> New outfit for the next playthrough --- a bit of bling, Abe Lincoln, and a whole lotta steam punk.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcmUeNWZuvQlqByrvzIPrq-UW2yjvRvT-ilzmw2kiglcnBJVG-RjBStjwTNaK2agNw1BNHP_1GRhzO7-jXpTNnjkGVsVAyAHp8fbKm4ogfJEpcd7_zGwee5NvCNXEYxGj1e5rd1jfYrXw/s1600/sr3_steamy_lincoln.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcmUeNWZuvQlqByrvzIPrq-UW2yjvRvT-ilzmw2kiglcnBJVG-RjBStjwTNaK2agNw1BNHP_1GRhzO7-jXpTNnjkGVsVAyAHp8fbKm4ogfJEpcd7_zGwee5NvCNXEYxGj1e5rd1jfYrXw/s1600/sr3_steamy_lincoln.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-37447973114571215562012-02-07T18:12:00.000-08:002012-02-07T18:12:29.049-08:00Saintsbook (Experience 5)<div style="margin-bottom: 0in;">A supposedly quick (and intentionally designed) way to earn money is to look in the Saintsbook for tasks to accomplish. This includes a number of types of tasks. I opted for two assassination missions. Facebook should really investigate creating a criminal activity based social network. Advertising revenue could be huge because SAINTS ROW THE THIRD IS NOT A PARODY OF REALITY IT IS A MIRROR IMAGE. There I said it. Let it soak in. I earned 18k by flying a stolen helicopter by some smoke stacks IN REAL LIFE. Paypal me some cash and you too can join my pyramid scheme! I am not from Nigeria so this is on the up and up.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjygNcdGVfoeg708fk1f09g17vR5uW-mQDtE1ooCfUKl2Az7gmJfjGttgPD1zV56xFfNPEE2ccOlgWm1zfKsYOqMZ1L4kcl29sPA8XqTh3vsP0YVPmGBhgsD9m6bCRRxaSVWK3iRuYXATY/s1600/sr3_saintsbook.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjygNcdGVfoeg708fk1f09g17vR5uW-mQDtE1ooCfUKl2Az7gmJfjGttgPD1zV56xFfNPEE2ccOlgWm1zfKsYOqMZ1L4kcl29sPA8XqTh3vsP0YVPmGBhgsD9m6bCRRxaSVWK3iRuYXATY/s1600/sr3_saintsbook.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I have yet to meet Mr. Roller. The real shocker is the implication that Wrestling is fixed. Shame on you Volition. SHAME.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Karl was a joke. He drove around in a cart from the airport and put up nearly no resistance. He was a quick job, with the exception of having to drive to the airport only to find him on the opposite side of the airport. Along the way I angered some Rescorts so they just had to tail and annoy me. I was very easy to catch as I was driving an airport cart as well...</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH5_c7ZAszYsYjrpaf_6agenDHq3i2Q8ht5LUcfFF0gpJnhqP0AAt1pw8YuL0Szj1GnRVZkVIAMXOff-sFP2WC6416U3nb4PsM5CnHapfiN76-mBhM0sC_yH8iPCMImN3lsi6Dx1lmRB8/s1600/sr3_xpl.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH5_c7ZAszYsYjrpaf_6agenDHq3i2Q8ht5LUcfFF0gpJnhqP0AAt1pw8YuL0Szj1GnRVZkVIAMXOff-sFP2WC6416U3nb4PsM5CnHapfiN76-mBhM0sC_yH8iPCMImN3lsi6Dx1lmRB8/s1600/sr3_xpl.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Light up the night! Apparently Karl was an alien with napalm based blood.</td></tr>
</tbody></table><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXUatmLoEf25HpQ6xjosf4pdhPXotC6ysek25aeqrt0FvSNvS1YqgKs1hDpso1ygogT41BDLGZCaGQYHn5RYN2-fYHg2447AU5ui1U0UDnl6d9Ek1ZZvcSS8dWbzph-d40VaQMDMITzHI/s1600/sr3_barbie_drive_by.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXUatmLoEf25HpQ6xjosf4pdhPXotC6ysek25aeqrt0FvSNvS1YqgKs1hDpso1ygogT41BDLGZCaGQYHn5RYN2-fYHg2447AU5ui1U0UDnl6d9Ek1ZZvcSS8dWbzph-d40VaQMDMITzHI/s1600/sr3_barbie_drive_by.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">SA'int Barbie helping keep the Rescorts at bay.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">SA'int Barbie stayed with me for both missions. While useful she also seemed to end up “near-dead” requiring me to revive her often.The revive system is welcome in this game. Any extra distraction for your enemies to shoot at (as in extra allies) improves your chances of survival. There might be some risk depending on the type of opponent present when you revive your "homie." It is a bit like Left 4 Dead. Can you really risk the hoard of gang members attacking you to help an ally? In general yes, depending on how many of the really nasty gang members are after your hide. You also have plenty of time to help them up. By default it is 30 seconds (I believe) and it can be upgraded to give you a little extra time.</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv_UmXTs_5hU9ZYSWM5FVua-EC4i2BzbmbRV6s-rM5u6DME4ccHh3aYG8IL8jjmM9DGcHA01CqjBhqyKb-XT7tqdVYeTMjT2elOkvKM9nDTKMp1M4c37fAHNwga561WVBUJ60LPbWrDb0/s1600/sr3_revive_barbie.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv_UmXTs_5hU9ZYSWM5FVua-EC4i2BzbmbRV6s-rM5u6DME4ccHh3aYG8IL8jjmM9DGcHA01CqjBhqyKb-XT7tqdVYeTMjT2elOkvKM9nDTKMp1M4c37fAHNwga561WVBUJ60LPbWrDb0/s1600/sr3_revive_barbie.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">SA'int Barbie is too critical to the operation to let die!</td></tr>
</tbody></table><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Things definitely heated up while fighting the Luchadores (this is the gang's actual name so that ought to cut down on any confusion). One of their more mean punks uses some kind of multi-grenade launcher. This made things a bit more difficult than battles with the Rescorts (arguably the easiest of the groups until their Team Fortress 2 heavy shows up).</div><div style="margin-bottom: 0in;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlAJpmIgrj6HgEvj2jXDTOYYoX0kYE01X6Ba443ZOAJ6JyIRoyJRyE5MI4FTVMCqr9wI3nOu3lBFTVSu3z2fdyV6lE7mFPrzwuuuJQ5Bwvx4d1z0AmPFBuokPWBKQX7HD3J_RwImAFTnY/s1600/sr3_lucha_end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlAJpmIgrj6HgEvj2jXDTOYYoX0kYE01X6Ba443ZOAJ6JyIRoyJRyE5MI4FTVMCqr9wI3nOu3lBFTVSu3z2fdyV6lE7mFPrzwuuuJQ5Bwvx4d1z0AmPFBuokPWBKQX7HD3J_RwImAFTnY/s1600/sr3_lucha_end.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The fallen traffic light is a common theme in these messy scenes.</td></tr>
</tbody></table><div style="margin-bottom: 0in;">With a bit more firepower and help from the SA'ints I opted to take on the Copies in a battle by the airport. Things definitely went better but the helicopters are quite obnoxious. Snipers blast lead from afar while you try to dodge drunk-driving SWAT members and HMVs with mounted machine guns. A few well placed grenades can definitely help in this kind of situation.As for the helicopters, a number of shots from my exploding ammunition based pistols restored balance to the universe.</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzge2xb53fl5HRcfCkFyb84Htg6_gkJwdPIVM_vcKxr_xmA3G6o2y9uBohMeSOrQfoqh6dhB2ifyOMbrMNC3SHK3BbqU8gx8wX1vgquOb5YJIsfI0N6Uk7qYRi7kdyX_3mG1RutB2qIw/s1600/sr3_heli_back_shot.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzge2xb53fl5HRcfCkFyb84Htg6_gkJwdPIVM_vcKxr_xmA3G6o2y9uBohMeSOrQfoqh6dhB2ifyOMbrMNC3SHK3BbqU8gx8wX1vgquOb5YJIsfI0N6Uk7qYRi7kdyX_3mG1RutB2qIw/s1600/sr3_heli_back_shot.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">UNETHICAL and DISHONORABLE shot from behind. NOTE: It is easy to die in this game.</td></tr>
</tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj655Xx0jkvRmFOHOajQ3Yqeeq22h9dHtNLOyXm4sxVyrnIY8GVbt2DnEfGRu3g-UN3Agma7_to42dKor4FQBQWCFnsL_4tRcdHvfFrqU8aWWXeK72wERE8LeUycRP8BUESLEz8jaQ1m1k/s1600/sr3_jump_wave_three.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj655Xx0jkvRmFOHOajQ3Yqeeq22h9dHtNLOyXm4sxVyrnIY8GVbt2DnEfGRu3g-UN3Agma7_to42dKor4FQBQWCFnsL_4tRcdHvfFrqU8aWWXeK72wERE8LeUycRP8BUESLEz8jaQ1m1k/s1600/sr3_jump_wave_three.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Survival celebration jump after surviving three of seven waves! Note the Cop flying upside down off in the distance.</td></tr>
</tbody></table>By the third (of seven) wave things were already nasty. It definitely became a matter of purely survival. Some of these wave battles are timer based requiring survival or are body count based (the easier of the two). Instead of worrying about taking out Copies I would generally run for a big armored vehicle. After climbing aboard I slammed my way through cars and attempted to recover any fallen SA'ints. <br />
<div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">After my seven wave victory I decided that my gang of purple clad lambs were finally ready to be called Saints. I drove over to Planet Saints to check out the new clothing options and went for a agent/detective look.<br />
<br />
</div><div style="margin-bottom: 0in;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtQWzmWLQdDKeP5PW1EV0zE0PJHZ6V4rp4AqiYQtvbI0LhlCaiLjFJvhNaiK3avKA51UQLxDLNPSQDD7uekI066jmB60miOA-kneyBNQolH_dgJOCRA5uf9yTFFCd6FX3LIq3mCSPypNs/s1600/sr3_big_hands.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtQWzmWLQdDKeP5PW1EV0zE0PJHZ6V4rp4AqiYQtvbI0LhlCaiLjFJvhNaiK3avKA51UQLxDLNPSQDD7uekI066jmB60miOA-kneyBNQolH_dgJOCRA5uf9yTFFCd6FX3LIq3mCSPypNs/s1600/sr3_big_hands.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This is private detective "Big Hands."</td></tr>
</tbody></table><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-41443831393195581262012-02-05T08:12:00.000-08:002012-02-05T08:12:11.660-08:00UNETHICAL - Money Exploit (Experience 4.5)WARNING: UNETHICAL CONTENT BELOW<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic4jQxj31dYJ1RUP6UZMJzPkqIYoJGZPkjYqoPmkNaM-GhiK6gC5a1mgoKm3eby0k2gWjn4NfZ8JIHJeIREuGLeMgHppbQw2sV3Q_eEp8mDQjvyZM9UW8thCcglGtmgo8lASDbfkzHdwE/s1600/p004_unethical.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic4jQxj31dYJ1RUP6UZMJzPkqIYoJGZPkjYqoPmkNaM-GhiK6gC5a1mgoKm3eby0k2gWjn4NfZ8JIHJeIREuGLeMgHppbQw2sV3Q_eEp8mDQjvyZM9UW8thCcglGtmgo8lASDbfkzHdwE/s1600/p004_unethical.jpg" /></a></div><br />
While trying an activity called Helicopter Assault I came across a few locations where flying through resulted in a "Barnstorming" meter appearing and some cash flowing my way. Strangely the cash kept flowing my way every time I barnstormed a single location. I figured I should explore the city a bit as the length of the barnstorm resulted in more money!<br />
<br />
This exploit is outright handed to the player. There really is nothing complex or cheating-like about it. Basically barnstorming should earn A) no money or B) very little money.<br />
<br />
<br />
1) You need a helicopter -- See the images below for where:<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghBOipsv7dE2RHl870NJWgpufoy7aMM-jkdVGUwwsO_-q1o-RfriJTxUJUBzDLAD9j2VX87viYc_dNCVHQ56UfdyjrwrOoYzRXWM1yLosGt7oAaO3VMvdxexm5JXvl6c0i3O9c26TJFp4/s1600/sr3_heli_map.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghBOipsv7dE2RHl870NJWgpufoy7aMM-jkdVGUwwsO_-q1o-RfriJTxUJUBzDLAD9j2VX87viYc_dNCVHQ56UfdyjrwrOoYzRXWM1yLosGt7oAaO3VMvdxexm5JXvl6c0i3O9c26TJFp4/s1600/sr3_heli_map.jpg" /></a></div><br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLliOCOO1DkZ1z1yYdjstMxubT7ph0iaHtfRHIiFOOW0m_cG9A40FZubn3oUkhKK1RPTynZamFnHiQjUelJHOTMq6C4p4F-kShBTzeKACkcT7qkQxWMvBCZVIFwcXeY1FXt57I2qs1uQ/s1600/sr3_heli_location.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLliOCOO1DkZ1z1yYdjstMxubT7ph0iaHtfRHIiFOOW0m_cG9A40FZubn3oUkhKK1RPTynZamFnHiQjUelJHOTMq6C4p4F-kShBTzeKACkcT7qkQxWMvBCZVIFwcXeY1FXt57I2qs1uQ/s1600/sr3_heli_location.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghBOipsv7dE2RHl870NJWgpufoy7aMM-jkdVGUwwsO_-q1o-RfriJTxUJUBzDLAD9j2VX87viYc_dNCVHQ56UfdyjrwrOoYzRXWM1yLosGt7oAaO3VMvdxexm5JXvl6c0i3O9c26TJFp4/s1600/sr3_heli_map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><br />
</a></div>2) See the video below for location and example 18k/minute run.<br />
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<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='480' height='360' src='https://www.youtube.com/embed/TGTVEKgiuV8?feature=player_embedded' frameborder='0'></iframe></div><br />
<br />
How could I pass up buying exploding bullets for my dual pistols? <br />
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END OF UNETHICAL CONTENT<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic4jQxj31dYJ1RUP6UZMJzPkqIYoJGZPkjYqoPmkNaM-GhiK6gC5a1mgoKm3eby0k2gWjn4NfZ8JIHJeIREuGLeMgHppbQw2sV3Q_eEp8mDQjvyZM9UW8thCcglGtmgo8lASDbfkzHdwE/s1600/p004_unethical.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic4jQxj31dYJ1RUP6UZMJzPkqIYoJGZPkjYqoPmkNaM-GhiK6gC5a1mgoKm3eby0k2gWjn4NfZ8JIHJeIREuGLeMgHppbQw2sV3Q_eEp8mDQjvyZM9UW8thCcglGtmgo8lASDbfkzHdwE/s1600/p004_unethical.jpg" /></a></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-22628934372013161152012-02-04T11:37:00.000-08:002012-02-04T11:37:14.061-08:00UNETHICAL (Experience 4)<div style="margin-bottom: 0in;">This play session included capturing a screenshot every 25 seconds. This did not exactly work out as I had hoped. 25 seconds is a long time in an action game. It still caught some unique moments but I may try for 20 seconds or fewer next time.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Shortly after starting the game a call came in that the Tronnies were attacking a clothing store. While I was not the owner of the store I somehow felt the weight of responsibility to clean things up. I am clearly the savior of Steelport with my renovated crackhouses (now featuring less crack... if you count the those in the walls only). I am dressed as a super hero I might as well play the part. This time I had some extra help from a mostly useful SA'int.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw1jzbigRjVuLJkGROyKsn-AQC3HFBC67i6uPG67_ME9wc1b1Q0xcx9LbK28D6wqpCrD9nHfhp7akTKVgwVIdNgQaRDktGOZ3ELXo_Je9_oKpijx7zUg0Y1hcfMFRBxTKhOxGL_gREbjg/s1600/p004_airtime.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw1jzbigRjVuLJkGROyKsn-AQC3HFBC67i6uPG67_ME9wc1b1Q0xcx9LbK28D6wqpCrD9nHfhp7akTKVgwVIdNgQaRDktGOZ3ELXo_Je9_oKpijx7zUg0Y1hcfMFRBxTKhOxGL_gREbjg/s1600/p004_airtime.jpg" /></a></div><div style="margin-bottom: 0in; text-align: center;"></div><div style="margin-bottom: 0in; text-align: center;">Checkout the air that Tronnie is catching in the background!</div><div class="separator" style="clear: both; text-align: center;"></div><div style="margin-bottom: 0in; text-align: center;"></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">With the Tronnies knocked out I explored some of the tasks floating around that city that I had yet to sample. I went onto the Genki Game Show and was warned to watch out for Pandas in my crossfire with this wonderful image:</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBtpAOPCkc24mdTjzIovxFpBAZFiHbZXtpb5Ew9KV0H4mAFfU4HuiZwGiDhGuATCESw3WdIk-NqGcjajGEYl1vck79xOf87hQGAH2BAzWQt5PsGemW-LgmJboShCtTVGmVhGcPHGTi8zA/s1600/p004_unethical.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBtpAOPCkc24mdTjzIovxFpBAZFiHbZXtpb5Ew9KV0H4mAFfU4HuiZwGiDhGuATCESw3WdIk-NqGcjajGEYl1vck79xOf87hQGAH2BAzWQt5PsGemW-LgmJboShCtTVGmVhGcPHGTi8zA/s1600/p004_unethical.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">The cell phone does not stop ringing with the needs of my pathetic gang of SA'ints. Apparently the Rescorts were "allowed downtown" or some such thing. I called up my SA'int buddy from before and we took out the four waves of Rescorts. It was mostly uneventful... except that it rolled into my next activity.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Another activity on the map I had not yet tried was trafficking. Pierce picked me up and instead of driving I had to play the role of the passenger protecting the dealer from harm. My previous encounter with the Rescorts still had them wanting my death. They chased us around and in classic super hero style I randomly shot backwards from a moving car in hopes of causing some kind of engine explosion. The dealings went off without much trouble. One buyer tried to run but my super hero running capability and a few bullets settled the issue.</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR2pSHki_MGHVhWIc-BV-CPqZzp72DvsCuhfryFNmJ225WLEWsZkqmLtfe06m6tVNx_AaCbQrTbiPX5FHmDc4OlqeohdJwbEcZ6l_QygU8E4YFeZelGIoWdje4lVYkQCUrcNHgdZ80BkM/s1600/p004_hero.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR2pSHki_MGHVhWIc-BV-CPqZzp72DvsCuhfryFNmJ225WLEWsZkqmLtfe06m6tVNx_AaCbQrTbiPX5FHmDc4OlqeohdJwbEcZ6l_QygU8E4YFeZelGIoWdje4lVYkQCUrcNHgdZ80BkM/s1600/p004_hero.jpg" /></a></div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">While exploring the airport area I ran into some trouble that no super hero generally does. A school bus jumped out in front of me. I may have been driving in the alternate (not wrong, just alternate) lane. The only thing apparently damaged was the Rescort's car I borrowed. The bus was in perfect condition. (again just like in reality) I proceeded to show true courage and ran away from the wreck and stole someone else's car to finish my career as a super hero.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV-C7oSN8PRJlktwKtuR51Cm1djD9wXagywtTuaB3oWNDT_iZ1rPOn2-qOnKlaL_hfB2S8OT0RWcHlnTALJll9qytslVRbnt61OofR8N3WTT_Um33xVNjNQI4ZwIov02heov4XFdgUVlI/s1600/p004_crunch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV-C7oSN8PRJlktwKtuR51Cm1djD9wXagywtTuaB3oWNDT_iZ1rPOn2-qOnKlaL_hfB2S8OT0RWcHlnTALJll9qytslVRbnt61OofR8N3WTT_Um33xVNjNQI4ZwIov02heov4XFdgUVlI/s1600/p004_crunch.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">Saints Row features a blurring effect across everything but your car (and apparently some other elements as seen below). While I think it was a decent decision to give the player a sense of quick movement it is admittedly a bit harder on the eyes than it needs to be. A little less could still give the same feeling.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaQ8v3OOtXJsbV5_MGlEwcuNpMHdeidKfDLgnkM9lJfy1pHMK-h_rQ7d2hM2MfHn52ca7S9nCCLxc5VXPFwZXPeRmB7TZ4VHSfYNc_EUyEotO7bbc_BfBaMkH6HjQJFoMZOuqlHnRZ7IA/s1600/p004_blur.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaQ8v3OOtXJsbV5_MGlEwcuNpMHdeidKfDLgnkM9lJfy1pHMK-h_rQ7d2hM2MfHn52ca7S9nCCLxc5VXPFwZXPeRmB7TZ4VHSfYNc_EUyEotO7bbc_BfBaMkH6HjQJFoMZOuqlHnRZ7IA/s1600/p004_blur.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;">For my next playthrough I purchased a new outfit from a store called Leather & Lace.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjT768ElZwaSim-zU-OSHsRHt2y-vSbMBbFmU-YH8L8UL5ls4cwtIGeEEg2vKTUtt_ZHupXKzwLS18woE8pAV4CrQdvwNnCTB4ZoXgdjHlTdt8AJ_Y_gwdbg7bCjcF8HEOXZPw2hJXGUyo/s1600/p004_outfit.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjT768ElZwaSim-zU-OSHsRHt2y-vSbMBbFmU-YH8L8UL5ls4cwtIGeEEg2vKTUtt_ZHupXKzwLS18woE8pAV4CrQdvwNnCTB4ZoXgdjHlTdt8AJ_Y_gwdbg7bCjcF8HEOXZPw2hJXGUyo/s1600/p004_outfit.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-76420708128861715032012-02-02T19:33:00.000-08:002012-02-02T19:33:53.530-08:00Face Your Fear: Mascots (Experience 3)<div style="margin-bottom: 0in;">I was true to my word from the previous entry. I pummeled a SA'int. Unfortunately it did not encourage the other members to be any more effective.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">I opted to go on an actual game mission and picked up Pierce. He changed the radio station so that Sublime's "What I Got" was playing. In a moment of actual pure entertainment my character and Pierce sang along with the song while driving to a clothing store. I recalled seeing a video previously with a zombie voice singing along and it did not even occur to me that this was intentionally built into the game. </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">The GPS addition in recent sandbox+vehicle games is definitely appreciated. But I am not a fan of the presentation in SR3. Instead of just a visual guide somewhere outside of "reality" they blatantly have it in the middle of the road obscuring things. My suspension of disbelief is not in question, just my vision of oncoming traffic.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfDGgNutjDZX7qN3kwyUa2bDDMDuC8RqfaWZF8D-MRes_Q7Jo587fv3zwFQHLpL4huu7k3KH7ItLMVWO4j3HUAa25p0ooYNrUQZnY75OTasxYb7gb6goleDEtXgUQzzSXSSZctAWSl4zE/s1600/sr3_gps.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfDGgNutjDZX7qN3kwyUa2bDDMDuC8RqfaWZF8D-MRes_Q7Jo587fv3zwFQHLpL4huu7k3KH7ItLMVWO4j3HUAa25p0ooYNrUQZnY75OTasxYb7gb6goleDEtXgUQzzSXSSZctAWSl4zE/s1600/sr3_gps.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">My clothing shopping did not end well. I died twice clothing shopping. (again just like in reality) This massive brute showed up with some Rescorts and proceeded to pummel me into a corner in the store until my third attempt at survival kicked my instinct into action: RUN! The brute was entertaining as he flipped over cars and proceeded to beat the living hell out of me. They definitely made the sequence interesting. The brute also was not all that easy to take down requiring a fair share of ammunition.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Then I:</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Ran over some Tronnies to clean things up.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Angered some Rescorts (they chased me for about 30 minutes).</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Remembered to take screenshots to make this blog more interesting.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">A frantic call came in requesting I defend a store from the mascots. I figured I would show up and have to survive a couple waves of mascots. Nope. When I arrived there were already ten plus mascots laying gunfire into my car. Things were a bit messy for a while as you can see below.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6pcVV6ReIsv0z2ic_8SQEj3tFCZp0ImFscCfoo8lubb01aGb_dnL-Pyirc_jGUujPJNWSZvtlt7hfbvIqa-KeyqnTJF6cRS-BdFC6sYGtDliLrstfQ43ds6jwyzco6y-Bb_uf3RsImeM/s1600/sr3_mascot_battle_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6pcVV6ReIsv0z2ic_8SQEj3tFCZp0ImFscCfoo8lubb01aGb_dnL-Pyirc_jGUujPJNWSZvtlt7hfbvIqa-KeyqnTJF6cRS-BdFC6sYGtDliLrstfQ43ds6jwyzco6y-Bb_uf3RsImeM/s1600/sr3_mascot_battle_2.jpg" /></a></div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">After 4 waves I was told to clean up the remaining mascots. A couple of mostly worthless SA'ints arrived and proceeded to accomplish very little. I cleaned things up and as you can see below it was not a very pretty result.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnxnbDMehulq2KvvgmwRm1NEMfFu8PrGn4hs6i4iR8O8nvY7ae5UwScRQw8a43VsZTpPLTumwhS5B4haLG39nBCzYxzpRvYNm1jdhp_VnAKJ7Ix7HQyo1jJGg2uDlW7SSaHWujtuBHbWE/s1600/sr3_mascot_battle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnxnbDMehulq2KvvgmwRm1NEMfFu8PrGn4hs6i4iR8O8nvY7ae5UwScRQw8a43VsZTpPLTumwhS5B4haLG39nBCzYxzpRvYNm1jdhp_VnAKJ7Ix7HQyo1jJGg2uDlW7SSaHWujtuBHbWE/s1600/sr3_mascot_battle.jpg" /></a></div><div style="margin-bottom: 0in;"></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">I felt the need to purchase stuff. I bought a crackhouse. I am not sure what one does with a crackhouse but I am now a proud owner. I bought other forgettable properties as well but I felt the need to mention the crackhouse. CRACK HOUSE.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">After roaming about exploring unknown question marks on the map I came upon the gem below.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMNbBRpbydfq15whZ1hDVNAADIqlH9oQc44EVlvKvjjsKUYggDBU3m3wlitAQbXeNwSz2eiMASfCpfmaPCYiJtUG7Uyz7OY5rQnOeOanqF89ZpY4oGC4_yAc4L-eMpLQQ2pPjnwLwibFk/s1600/sr3_insurance.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMNbBRpbydfq15whZ1hDVNAADIqlH9oQc44EVlvKvjjsKUYggDBU3m3wlitAQbXeNwSz2eiMASfCpfmaPCYiJtUG7Uyz7OY5rQnOeOanqF89ZpY4oGC4_yAc4L-eMpLQQ2pPjnwLwibFk/s1600/sr3_insurance.jpg" /></a></div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">I intentionally rag-dolled my way around an intersection. Nothing beats throwing yourself into traffic. I am not sure how this qualifies as fraud exactly. After this many deaths I figure I probably do not even qualify as a human let alone a citizen that an insurance company would pay out to.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">For the ??th time a call came in to do something with the Copies. This time it was to have the Copies attack me, survive, and send a video to them as ... wait what? This complex plot is stupid, just tell me to go die and the result will be the same. Anyway I went and proceeded to die when a HMV with a mounted machine gun tore me down. </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Randomly exploring I came across another gem of a task: Tank Mayhem.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitO0fDcntSLlhHdvBwnXUDZgye67bhvVBVGrMtbUpxNeOdVCqLhcaoThhYqtnw8NWcQAgL7RuKBviKuBiJpd3NetcA_GOoso58DQ2Bhszdd3kIuN6BYNjlE9yo-1rKfdfS_yFiOTWBbSY/s1600/sr3_tank_mayhem.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="105" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitO0fDcntSLlhHdvBwnXUDZgye67bhvVBVGrMtbUpxNeOdVCqLhcaoThhYqtnw8NWcQAgL7RuKBviKuBiJpd3NetcA_GOoso58DQ2Bhszdd3kIuN6BYNjlE9yo-1rKfdfS_yFiOTWBbSY/s200/sr3_tank_mayhem.jpg" width="200" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Tank Mayhem is exactly like it sounds. Roll your tank through town doing tons of damage and dealing with none of the consequences! They are just pixel people anyway! As in other games of this nature the tank is a lot of fun though the control was a bit weird. The treads and the turret seemed loosely related (they should be completely independent) resulting in turning when I did not want to. Oh well. I did my damage and moved on to some clothing shopping.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Here is my Super Hero outfit for next playthrough:</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYbESzUR8flidjON1oG5YwN8t8Tb1sROyGKy8RbFIpjQUd9dU19XoEQacoKgxbx0tFivyXTljUIJ-2J4130fP1tebI0E5rrxtJeNPxXQa9guqYoMyVarZGsAQNP5ckmbJQE-2s_RqvB3w/s1600/sr3_hero_outfit.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYbESzUR8flidjON1oG5YwN8t8Tb1sROyGKy8RbFIpjQUd9dU19XoEQacoKgxbx0tFivyXTljUIJ-2J4130fP1tebI0E5rrxtJeNPxXQa9guqYoMyVarZGsAQNP5ckmbJQE-2s_RqvB3w/s1600/sr3_hero_outfit.jpg" /></a></div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;">Casino detective below...</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicOAYKrKi6mmzGPB1GGBExu5oadHOpLEy-R3QKcCW-aYERCtYEHpt6yweOTvxzJp1rb6vZmXCHSxpU56Ib_789vkjbG8dwAgio-3QWxaVmwQFwaIlvedipATt2Dz4gCeFs7pfxZ7xPYzg/s1600/sr3_casino_hero_chat.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicOAYKrKi6mmzGPB1GGBExu5oadHOpLEy-R3QKcCW-aYERCtYEHpt6yweOTvxzJp1rb6vZmXCHSxpU56Ib_789vkjbG8dwAgio-3QWxaVmwQFwaIlvedipATt2Dz4gCeFs7pfxZ7xPYzg/s1600/sr3_casino_hero_chat.jpg" /></a></div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in; text-align: center;">"Any crimes in need of a super hero in the slots area?"</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Next time I will be trying something different. I am going to have FRAPS take images every 25 seconds while I play. This will help my memory as well as hopefully result in fewer staged screenshots for the playthrough report. (hitting random hotkeys while running people over is tough!)</div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-64384004569130352532012-01-31T20:18:00.000-08:002012-01-31T20:18:47.123-08:00Shoot Screen (Experience 2)<div style="margin-bottom: 0in;">Saints Row: The Third supports capturing screenshots within the game. Unfortunately this means you need an account on their official game website. This is annoying. They also have support for creating videos of the last few seconds of gameplay as a WMV file. I tried to capture a screenshot from the video and it was way too much trouble. My final solution: buy <a href="http://www.fraps.com/" target="_blank">FRAPS</a>. FRAPS is simple to use and did a perfect job of exactly what I wanted. Maybe there will be a DLC pack that lets people capture screenshots... I wouldn't put it past them.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">On to the action! My goal for the evening: buy more stuff. (this aligns with my real life) I immediately hopped into a car and explored the buildings for sale. I bought an Organ Blackmarket (an old dirty warehouse) and a hole in the wall called Snookies Sundries. (way too legitimate sounding for a gang to own) Both earned me a bit more scratch over time but provided little entertainment. </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Before running and gunning I had to stop and do some clothes shopping. I bought some sweet new glasses to complete the look. My character's look was finally where it needed to be to strike fear in anyone who dared to approach.</div><div style="margin-bottom: 0in;"> </div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB6MYwWJU2SGgetgjZOM3BHV2KImn4AnRAW11O5GDFiaE9EnDLaJ7x9mxEg85ZC0aTwMeF-4Pb9up6Xde8gE4f_AG8Q8HHrtKW6WGLP_eD-qbUsa-A4n-w15qVquB-tHRrewHQ46AitaM/s1600/sr3_glasses.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB6MYwWJU2SGgetgjZOM3BHV2KImn4AnRAW11O5GDFiaE9EnDLaJ7x9mxEg85ZC0aTwMeF-4Pb9up6Xde8gE4f_AG8Q8HHrtKW6WGLP_eD-qbUsa-A4n-w15qVquB-tHRrewHQ46AitaM/s1600/sr3_glasses.jpg" /></a></div><br />
<div style="margin-bottom: 0in;">Did you know guns require ammo? Apparently you have to buy it though. I stood in the apartment wondering why the ammo there was glued down to the shelf. I guess it was just a number of boxes of IOU ammo. I had to break down and go to the gun store. The country music deterred me but I figured I had little choice considering my previous experience fighting with the TRON Cosplayers and local law enforcement. I parted with a big chunk of change for a lot of ammunition.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">After stepping out of the gun shop I was surprised to see a road crew lazily standing around blocking the road. It was great! They even had signs up blocking the road from car travel. What made it even better was the psychopath driving a black van that tore through traffic and started running over the road crew. Blood stains covered the road and made me reconsider my decision to purchase a meth lab as, undoubtedly, I was the cause of the carnage. The van failed to run me over so I moved onto my first battle of the session.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">This time the gang I fought was named... uhm dunno. I just nicknamed them the Red Escorts because the females were dressed like prostitutes and their male counterparts were maniacal Tim-Curry looking pimps. This fight went a bit better than my previous. Six waves of Escorts had no chance against my large collection of ammunition and a convenient wall that kept my enemies at bay. At the conclusion of the fight some Saints showed up to help out. I am guessing this is the same group of punks who called me earlier to whine but didn't lift a finger while I risked my life and precious “unknown” amount of cash if I were to die. Next time I play I am going to have to put down one of the Saints to set an example. After the fight I posed for the locals in the area as seen below.</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhmiLccwx0_M8Te1zL51qKphNfFOUK8EUu8LO1_6TUADQ1OqKW_1hWgFwbqVHSWEDrSLDsDUGyLIxZwxGk9-h0RnbFgJb3jRfdjtlQPfWcYHeuutvrUbp6FUGQ4BSDfFG_gTrxWBsqiN4/s1600/sr3_pose.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhmiLccwx0_M8Te1zL51qKphNfFOUK8EUu8LO1_6TUADQ1OqKW_1hWgFwbqVHSWEDrSLDsDUGyLIxZwxGk9-h0RnbFgJb3jRfdjtlQPfWcYHeuutvrUbp6FUGQ4BSDfFG_gTrxWBsqiN4/s1600/sr3_pose.jpg" /></a></div><div style="margin-bottom: 0in;"> </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">I felt a bit more confident so I accepted a call to “alleviate a little problem” with law enforcement. My last experience resulted in my death... and eventually did again... but only after victory was achieved. This time I went in guns a blazing. By the time the nasty SWAT vehicle with a mounted minigun showed up I was close to death. I did the most ridiculous thing I could imagine. I walked over and jumped into the SWAT vehicle. Suddenly everything was much easier. Tearing through cars and helicopters with a minigun simplified things a bit. After completing the “challenge” the police were still really angry. I drove the vehicle back to my garage hoping things would calm down. They did not. Instead I stepped outside and hijacked a police car. In the process of trying to drive off the law enforcement's hate for me, they set my car on fire. In a dramatic dive out the door I failed to realized I had waited to long. Boom. My life ended. </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">But not to worry! Any unknown amount of money was freed from my bank account (hopefully not my real one... I haven't figured out why Volition needed my banking information... I kid) and I was back in action. </div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">The TRON Cosplayers were a bit too close to home, having two indicators on the map of locations they controlled near my only “home.” Clearing these indicators out was a ton easier than the multi-wave battles to the death. Instead I had to take out about eight enemies and move on.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Another multi-wave battle was initiated after a call from a whiny Saint. Again the TRON Cosplayers needed to be dealt with. This time something was even crazier than usual. In most cases the TRON Cosplayers have this crazy high speed female character with submachine guns and a huge mallet zipping around (literally warping around) beating me up (from now on she shall be known as 'anime girl'). This time I somehow ended up with the mallet and proceeded to break some Tronnies down. That was definitely a nice break from blasting them or hitting them with cars.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">My official nicknames for the three known gangs are: </div><div style="margin-bottom: 0in;">Tronnies</div><div style="margin-bottom: 0in;">Rescorts</div><div style="margin-bottom: 0in;">Copies (law enforcement – they seem to come after me as much as gangs so they are now a gang in my book)</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Maybe after playing the game more I will learn their actual names. For now the gang I represent will be known as the SA'ints because we clearly suck. If I beat up enough of my crew maybe things will turn around.</div><div style="margin-bottom: 0in;"><br />
</div><div style="margin-bottom: 0in;">Before I was done playing I had to do a bit more shopping to show my fiancee the crazy outfits. I opted for the Matrix look as you can see below. (now the title image for the blog)</div><div style="margin-bottom: 0in;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPNPNSE_oxgs4g7aNxTcixH1eveEBywJeVpIvgKC6ADqCj4HKRaOrviizv4zv23xAHfVj5sR2-Zms3uH-xYGBXGMCFZLDsi7_4o-L4T3RC3nI1U77sAzERBF4eSCUmLjGW9Id4uOmALNU/s1600/sr3_matrix.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPNPNSE_oxgs4g7aNxTcixH1eveEBywJeVpIvgKC6ADqCj4HKRaOrviizv4zv23xAHfVj5sR2-Zms3uH-xYGBXGMCFZLDsi7_4o-L4T3RC3nI1U77sAzERBF4eSCUmLjGW9Id4uOmALNU/s1600/sr3_matrix.jpg" /></a></div><div style="margin-bottom: 0in;"> </div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2072700141880910972.post-54271352779135751262012-01-30T20:08:00.000-08:002012-01-31T19:04:28.204-08:00Saints Go (Experience 1)<div style="color: black; font-family: "Trebuchet MS",sans-serif;"></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><span style="font-style: normal;"><span style="font-weight: normal;">I started Saints Row: The Third and forgot my PS2 controller was attached. Whoops! All the menu items indicated buttons from an XBOX 360 controller prompting me to assume that the UI for the game was simply never ported. In “controller mode” the menu is fairly broken visually and functionality wise if you don't actually pick up and use the controller. </span></span></span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><span style="font-style: normal;"><span style="font-weight: normal;">So after my little mistake was resolved everything worked like a charm. I pushed the graphics settings up a bit (resolution specifically to 1920 x 1200) and everything worked fine. I guess my GTX260 won't be going into the dumpster just yet.</span></span></span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><span style="font-style: normal;"><span style="font-weight: normal;">The introduction crawl to the game (ala Star Wars) left me wondering what I had jumped into. I do not know who Peirce is so at least one, of a likely thousands, joke was lost on me. There was also a nice sprinkling of swearing for good measure. As I am not a twelve year old trapped in the body of a thirty-something it was only slightly entertaining. </span></span></span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><span style="font-style: normal;"><span style="font-weight: normal;">The first mission is a great over-the-top introduction to the action and simplicity of the game. The characters are reasonably voice acted and the tongue-in-cheek humor about the never-ending SWAT team members was fitting of the insanity of breaking a vault out of a bank by helicopter. The characters wore huge "masks" (more like helmets) with big versions of their own face on it. It was like robbing a bank in NBA Jam's big-head mode.</span></span></span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
I spent an extensive amount of time creating my character. In any game where I create a character I always create a female character for some reason. Unfortunately the lighting in the character creator did not reveal how nearly powder white I had made my character. Oh well. My scarred green-eye reddish haired female will just have to look a bit like the living dead. … and on that topic I opted to not give my character the voice of the zombie... however tempting. I noticed that a lot of the physical motions for gloating were stolen directly from wrestling. Definite nods to Ric Flair, Undertaker, Randy Orton, Hulk Hogan, and others for their inspiration in creating the animations...</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div class="separator" style="clear: both; color: black; font-family: "Trebuchet MS",sans-serif; text-align: center;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZQK2FeJtsuZr9DxzlCHEMoHP9Iqlvnxe9NqSMgjeWmBUHnU8m7XX10231ynSxUbOSpTKN71WwNhEOBGe5CARj-TAefAuKcRi0OrWpqHxpJKJWdS07K_Kmc-4WPvQPVDRUDPPZN8N7UPg/s1600/char.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZQK2FeJtsuZr9DxzlCHEMoHP9Iqlvnxe9NqSMgjeWmBUHnU8m7XX10231ynSxUbOSpTKN71WwNhEOBGe5CARj-TAefAuKcRi0OrWpqHxpJKJWdS07K_Kmc-4WPvQPVDRUDPPZN8N7UPg/s320/char.jpg" width="247" /></a></span></div><div style="color: black;"><span style="font-size: small;"><br style="font-family: "Trebuchet MS",sans-serif;" /></span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">Then I ended up in jail only to be bailed out (?) by some rich guy. He indicated blah blah blah and how blah would need to blah. As I was not punching anything, shooting anything, or being bombarded with swearing it was a welcome reprieve and a zen moment. (just like opening your cell phone mid combat)</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">The next mission involved learning to fight hand-to-hand and with other weapons. This was another over-the-top mission with very great visual stunts. I was mostly happy with the decision to script of the sequences though a bit less would have been nice. The entire sequence took place on a plane. After a fire fight the plane goes out of control and fall a bit and then actually return to the plane for a Hollywood movie stunt, albeit a scripted one.</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">The third mission involved an attack on a base and showing off the satellite capable of firing down on the city. This mission was a perfect example of the madness I expect to see. Lots of stuff to take out backed up with powerful weaponry to do so.</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">After the mission I opted to roam around in a car. I also poked through my in-game cell phone only to find it has more functionality than my current computer. </span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">While driving I saw a cliff and felt the urge to drive over it. I landed in a very bland area above the shore and proceeded to drive around to find a way back to the road. None apparently existed so I got out and jumped into the water. Immediately I was prompted to “press E” to return to shore. I pressed E and warped somewhere on shore near a road. It was a bit peculiar...</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">Then I bought a meth lab. Not the classiest thing to earn money with but it will do.</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">A bit later I received a call from my friends asking me to take care of some annoying police. I completely underestimated this as I figure it was the three located where I was told to go. Instead this turned into wave after wave of police which eventually resulted in my death. After being taken out I was told I was charged a small fee. Is it that hard to tell me how much? I need the money to buy more meth labs.</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">A minute later I received a call indicating that some gang was having a rave and that I should “do something about it.” I responded by driving my car through the rave and angering a good number of TRON cosplayers. This also turned into a set of waves of combat again. Victory would have been mine if a Heavy from Team Fortress 2 had not shown up. I am not kidding. A character from another video game appeared in Saints Row: The Third. (cross promotion is a beautiful thing) Instead the Heavy blasted me to bits even after surviving all of the waves of enemies. I even tried to hit him with my car resulting in the humorous (well not to me at the time) recreation of the game Flatout where my character went flying through the windshield. Hitting the Heavy with my car had no impact.</span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;"><br />
</span> </div><div style="color: black;"><span style="font-size: small;"><span style="font-family: "Trebuchet MS",sans-serif;"> </span></span></div><div style="color: black; font-family: "Trebuchet MS",sans-serif; margin-bottom: 0in; orphans: 2; widows: 2;"><span style="font-size: small;">With my death I quit the game. I again lost an unknown amount of money. Money I need to buy more meth labs with... </span></div><div style="color: black;"><span style="font-size: small;"><span style="font-family: "Trebuchet MS",sans-serif;"> </span></span></div>Unknownnoreply@blogger.com0